Senior Rendering Programmer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior Rendering Programmer (Gamedev): Designing and implementing rendering pipelines, tools, and shaders for an unannounced AAA console project with an accent on high-quality visual output and system performance. Focus on developing technical specifications, refining rendering features, and mentoring the code team to ensure stability and quality.
Location: Brighton, UK (Onsite)
Company
is a studio dedicated to creating world-class AAA console games, with a portfolio including titles like Tomb Raider and Diablo IV.
What you will do
- Design, develop, and implement systems and game code focusing on rendering pipelines, tools, and shaders.
- Collaborate with designers and artists to achieve the highest possible visual quality.
- Develop and implement detailed technical design specifications.
- Test and optimize rendering features throughout the project development cycle.
- Mentor the code team and perform code reviews to ensure high software quality.
Requirements
- Proficiency in C/C++ with at least 4 years of experience.
- Expertise in graphics APIs (DirectX, Vulkan, OpenGL, Metal) and shader languages.
- Minimum 5 years of experience in the video games industry.
- At least 2 years of experience in console programming.
- Experience with Unity or Unreal Engine.
- Must have worked on at least one shipped game.
Nice to have
- Knowledge of source control, asset pipelines, and issue tracking.
- Experience with CI/CD and build automation.
- Experience working in an Agile development environment.
- Skills in low-level optimization, physics, or mathematics.
- Understanding of cloud server and network backend systems.
Culture & Benefits
- Award-winning, inclusive, and dog-friendly studio environment.
- Health perks and performance bonuses.
- Cycle scheme and social activities.
- Provision of food and drinks.
- Dedicated focus on equal opportunity and diversity.
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