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14 часов назад

Art Producer (Gamedev)

100 000 - 135 000$
Формат работы
onsite
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
US
Релокация
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Art Producer (Gamedev): Managing the art production pipeline for interactive content and immersive worlds with an accent on asset delivery, milestone tracking, and external partner coordination. Focus on building production foundations, optimizing workflows between internal artists and outsource partners, and ensuring high-quality asset delivery.

Location: Must be based in or be able to relocate to Los Angeles, CA. Legal authorization to work in the U.S. is required.

Salary: $100,000–$135,000 per year

Company

Artist-led independent studio founded by the Russo Brothers, expanding into immersive storytelling and interactive worlds that span across media.

What you will do

  • Lead day-to-day art production for character concept, environment, animation, VFX, UI, and technical art.
  • Develop and maintain detailed art production schedules aligned with the game development roadmap and milestones.
  • Manage artist task assignments and priorities while balancing creative quality and production efficiency.
  • Partner with the Outsource Manager to coordinate schedules, reviews, and delivery logistics for external partners.
  • Implement and maintain scalable workflows for asset review, approvals, and delivery.
  • Create and codify production procedures and documentation to improve team consistency and efficiency.

Requirements

  • 3–7 years of experience as a Producer or Production Manager in interactive entertainment, video games, or related digital media.
  • Must be located in or willing to relocate to Los Angeles, CA.
  • Legal authorization to work in the U.S. is required.
  • Strong understanding of game development pipelines and art production workflows.
  • Experience using project management tools such as Jira and ShotGrid.
  • Experience working with distributed teams and external partners.

Nice to have

  • Experience supporting multiple game art disciplines within a development environment.
  • Familiarity with co-development or outsourcing pipelines.
  • Experience working with animated content, cinematics, or motion production workflows.
  • Experience supporting pre-visualization (Previs) production processes.

Culture & Benefits

  • Opportunity to work at an artist-led studio shaping the future of immersive storytelling.
  • Collaborative and solutions-oriented environment across distributed teams.
  • Fast-paced development environment with a focus on high-quality creative output.
  • Engagement with world-class creative leadership and high-profile intellectual properties.

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