Senior Creature/Rigging Artist (VFX)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior Creature/Rigging Artist (VFX): Developing and maintaining high-quality body and facial rigs while overseeing CFX and technical animation tasks for photorealistic television and streaming projects. Focus on building procedural systems, mentoring junior artists, and collaborating with pipeline teams to ensure seamless asset handoff and shot continuity.
Location: Must be based in Canada. Role requires availability for hybrid or on-site work as needed by the studio.
Company
is an Emmy and VES-nominated visual effects studio creating photorealistic effects for television and streaming projects.
What you will do
- Build, maintain, and troubleshoot high-quality body and facial rigs using mGear and Maya.
- Simulate realistic cloth, hair, muscle, and skin using Houdini or Maya.
- Develop and maintain internal tools, scripts, and workflows in Python or VEX.
- Handle shot-level CFX and tech anim tasks including sculpting and collision fixes.
- Mentor junior and mid-level rigging and CFX artists to support their professional growth.
- Collaborate with pipeline and CG supervision to prototype next-gen creature workflows.
Requirements
- 8+ years of experience in high-end VFX for episodics or features.
- 2+ years of experience in a leadership or supervisory role.
- Strong proficiency in Maya, Houdini, and Python.
- Experience with mGear, Alembic, USD, and VEX.
- Must be legally authorized to work in Canada.
- Ability to work in a fast-paced environment and balance priorities across multiple shows.
Culture & Benefits
- Comprehensive health insurance plan.
- Retirement savings program.
- Paid time off.
- Collaborative, artist-driven studio culture.
- Opportunities for mentorship and technical leadership.
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