2 дня назад
Mid Or Senior Gameplay Engineer (AAA)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Gameplay Engineer (C++/AAA): Developing core gameplay systems for a new narrative-based AAA franchise with an accent on player controls, combat systems, and game feel. Focus on building scalable gameplay architecture, optimizing C++ code, and collaborating with design teams to implement genre-defining mechanics.
Location: Warsaw, Poland or Malmö, Sweden
Company
is a new Activision studio dedicated to creating an all-new, narrative-based AAA franchise from the ground up.
What you will do
- Develop and optimize gameplay systems, including player controls, camera, and combat mechanics.
- Create and maintain tooling and scripting systems to empower content and design teams.
- Collaborate cross-functionally with animation, design, and technical art to ensure high visual and gameplay quality.
- Conduct code reviews and maintain high engineering standards within the studio.
- Mentor junior and mid-level engineers in gameplay system development (for Senior roles).
Requirements
- Strong proficiency in C++ and debugging.
- Experience shipping AAA titles.
- Solid foundation in mathematics, specifically linear algebra and trigonometry.
- Expertise in gameplay areas such as vehicle control, weapon systems, or narrative systems.
- Ability to collaborate effectively across multiple technical and creative disciplines.
Nice to have
- Experience with multiplayer game environments.
- Knowledge of animation systems such as motion matching, IK, and finite state machines.
- Proficiency with physics middleware like Havok or PhysX.
- Experience contributing to in-house engine development.
Culture & Benefits
- Opportunity to build a new AAA franchise from the ground up.
- Work within a diverse and inclusive environment at a leading global studio.
- Culture based on mutual respect and mindfulness.
- Access to sophisticated technology and iconic brands under the Activision umbrella.
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