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17 часов назад

Principal Technical Animator (Gameplay)

Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
UK/CR
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Principal Technical Animator (Unreal Engine): Defining the technical vision and architectural framework for character animation integration across AAA titles with an accent on scalability, performance, and next-gen animation technologies. Focus on driving R&D in Motion Matching and AI animation, optimizing runtime performance, and perfecting 3C mechanics to maximize game feel.

Location: Hybrid (Brighton, Prague, or Brno)

Company

hirify.global is a leading global publisher and developer of world-class video games, overseeing studios like Hangar 13.

What you will do

  • Architect the high-level design of gameplay animation systems ensuring scalability and seamless real-time integration.
  • Lead R&D initiatives to implement cutting-edge technologies such as Motion Matching, ML/AI animation, and next-gen physics.
  • Partner with Engineering and Tech Animation leadership to implement project-wide roadmaps and toolsets.
  • Solve complex runtime bugs and drive animation optimization to meet strict performance and memory budgets.
  • Define and document technical standards and pipeline workflows for the wider technical animation team.
  • Collaborate with Design and Animation leads to perfect 3C mechanics (character, camera, controls).

Requirements

  • Must be based in or able to work from Brighton, Prague, or Brno.
  • Extensive experience architecting and integrating gameplay animation systems for AAA titles using Unreal Engine.
  • Mastery of Unreal Engine’s animation suite, including Anim Blueprints, Motion Matching, Control Rig, and State Machines.
  • Deep technical understanding of runtime optimization, memory management, and threading for animation.
  • Proven track record of aligning Art, Design, and Engineering directors on complex technical visions.
  • Portfolio demonstrating a history of solving complex, innovative technical animation challenges in shipped titles.

Nice to have

  • Strong proficiency in C++ for extending Unreal Engine and Python for pipeline automation.
  • Experience contributing to proprietary engine tools or custom modifications to Unreal's core animation code.
  • Production experience with Maya API, MotionBuilder, or Houdini for pipeline integration.
  • Background in traditional animation or motion capture data manipulation.

Culture & Benefits

  • Commitment to diversity, equity, and equal employment opportunity.
  • Provision of reasonable accommodations for qualified individuals with disabilities.
  • Opportunity to act as a technical authority and mentor senior and mid-level animators.
  • Collaborative environment working on world-class animation quality and responsiveness.

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