Gameplay Programmer (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Gameplay Programmer (Unreal Engine): Developing immersive gameplay systems for the co-op action horror title Blight: Survival with an accent on AI, audio, and player interactions. Focus on writing maintainable C++ code, optimizing performance, and collaborating with cross-functional teams to ensure a high-quality player experience.
Location: Hybrid in Montreal, QC
Company
An independent gaming studio based in Montreal, known for original IPs like Dead by Daylight and high-profile collaborations with industry giants such as Disney and Sony.
What you will do
- Develop clean, maintainable, and well-documented code for engaging gameplay features.
- Implement and refine systems including AI, audio, and player interactions.
- Debug, test, and optimize game performance at both low and high levels.
- Collaborate with designers, artists, and other programmers to bring features to life.
- Participate in code reviews and contribute to the overall improvement of code quality.
Requirements
- 3+ years of professional programming experience with a gameplay focus.
- Experience with Unreal Engine (required).
- Strong knowledge of C++.
- Proactive problem-solving skills and the ability to tackle gameplay challenges.
- Strong communication skills and ability to work in a cross-functional team.
Culture & Benefits
- Opportunity to work in a dynamic, independent studio with over 1200 passionate employees.
- Diverse and creative work environment that celebrates inclusivity across all backgrounds.
- Involvement in both high-profile services for major entertainment brands and original IP development.
- Fast-paced environment with opportunities for professional growth.
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