обновлено 6 часов назад
Level Artist
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Level Artist (Unreal Engine/Environment Art): Building and integrating modular architectural and natural environments for AAA game levels with an accent on gameplay readability, visual storytelling, and real-time performance. Focus on optimizing draw calls, LODs, streaming, collisions, and materials while maintaining visual consistency and polishing levels in engine.
Location: Bucharest, Romania; remote workplace
Company
AMC Studio is a 3D art and game development studio based in Bucharest and part of the Keywords Studios international group, providing art services for AAA game titles.
What you will do
- Compose and dress architectural and natural environments to support gameplay readability, navigation, and visual storytelling.
- Assemble and modify modular environment assets, integrate textures, and set up materials, collisions, LODs, and other visual properties.
- Maintain level quality and consistency with the project’s art direction and quality bar.
- Optimize levels for real-time performance, including draw calls, LODs, and streaming, in collaboration with Tech Art and Design.
- Prepare reference boards, visual breakdowns, and asset lists while following studio pipelines and asset management guidelines.
- Support the Lead Level Artist with production, bug fixing, testing, and visual polish.
Requirements
- Understanding of architectural and natural environment composition, scale, structure, gameplay readability, and visual guidance.
- Strong modeling skills for modular environment assets.
- Experience with Maya and/or Blender, Substance Painter/Designer, and material blending or vertex painting systems.
- Proficiency in Unreal Engine or a similar real-time engine.
- Experience with PBR workflows and real-time level optimization, including LODs, draw calls, and streaming.
- Strong attention to detail and ability to collaborate in a multidisciplinary team.
Nice to have
- Knowledge of material optimization and real-time lighting techniques.
- Experience with procedural tools such as Houdini.
- Experience working on shipped game titles.
Culture & Benefits
- Competitive remuneration.
- Projects aligned with professional expertise and interests.
- Collaboration with industry leaders on AAA titles.
- Professional growth opportunities.
- Flexible work arrangements and an environment dedicated to diversity and inclusion.
Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →