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Environment Artist (Unreal Engine 5)

Формат работы
remote (Global)
Тип работы
fulltime
Грейд
middle
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Environment Artist (Unreal Engine 5): Creating optimized and visually compelling 3D environments, props, and level art for an Unreal Engine 5 game project with an accent on visual quality, technical constraints, and environmental storytelling. Focus on translating concept art into performant game worlds, designing efficient workflows, and balancing detailed scene composition with production impact.

Location: Remote

Company

hirify.global is developing a game project in Unreal Engine 5.

What you will do

  • Improve the visual quality of game environments and push their artistic limits.
  • Translate concept art and research into optimized 3D environments, primarily props and level art.
  • Collaborate proactively with other teams to build worlds that are fun to play, visually compelling, and easy to iterate on.
  • Communicate task progress, schedules, technical approaches, and production impact.
  • Evaluate environment decisions from both detailed and high-level perspectives to understand their effect on team and game production.
  • Support a productive work environment within the environment art team.

Requirements

  • Experience as an environment artist on several released games.
  • Strong artistic eye and knowledge of visual arts, including painting, drawing, cinema, and video games.
  • Strong technical understanding of how world building and prop creation affect performance.
  • Excellent observation, attention to detail, and scene and prop storytelling skills.
  • Confidence working with real-time editors such as Unreal Engine, with the ability to work independently, meet deadlines, and communicate updates.
  • Advanced English skills and strong communication and teamwork abilities.

Nice to have

  • Experience across environment-related roles such as props, lighting, texturing, or level art.
  • Experience with procedural environment creation using Houdini, Blender, or similar tools.
  • Knowledge of shaders.

Culture & Benefits

  • Remote work arrangement.
  • Opportunity to suggest innovative workflows and help junior artists grow.
  • Regular progress sharing and cross-team collaboration.

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