Feature Lead (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Feature Lead (Gamedev): Own the feature roadmap end-to-end for Clash of Clans, from identifying opportunities through player data and research to defining specs, shipping features, and making data-informed decisions with an accent on game systems, economy design, and player behavior. Focus on leading cross-functional teams, running A/B tests, aligning stakeholders, and ensuring cohesive integration across LiveOps, Economy/Monetization, and Gameplay teams.
Location: Based in Helsinki or London studio (hybrid). Occasional travel to collaborate in person expected.
Company
is a games company from Helsinki, Finland, makers of Clash of Clans, Clash Royale, Brawl Stars, Hay Day, and Boom Beach, with offices in San Francisco, Seoul, Shanghai, and London.
What you will do
- Own the feature roadmap end-to-end, from identifying opportunities via player data, research, and competitive analysis to defining specs, aligning stakeholders, and shipping.
- Write feature specifications and lead the design process from concept to release.
- Partner with LiveOps & Economy/Monetization and Gameplay & Content teams for cohesive features across the game.
- Define success metrics, instrument properly, run A/B tests, and make data-informed decisions on scaling or stopping features.
- Lead and develop a cross-functional team of Engineers, Designers, UX Designers, and Producers, removing blockers and enabling fast progress.
- Represent the team in cross-team planning, surface risks, and keep stakeholders aligned on priorities and progress.
- Take ownership of outcomes including key game metrics, navigating successes and challenges.
Requirements
- Background in systems design or product management, with experience shipping features in a live free-to-play mobile game.
- Comfort writing feature specs and actively leading design from concept to release.
- Strong intuition for game systems and economy design, understanding feature impact on player behavior and game performance.
- Hypothesis-driven, analytical mindset with experience defining success metrics and data-based decisions.
- Organised approach to prioritise opportunities and focus on what matters.
- Leadership mindset to take ownership, step into challenges, and support others.
- Strong collaboration across Engineering, Design, LiveOps, Analytics, and UA in international environments.
- Genuine interest in Clash of Clans systems and player experience.
Nice to have
- Experience leading or mentoring others, or motivation to grow into people leadership.
- Experience managing performance and team member growth.
- Comfort in high-pressure situations and leading through uncertainty or crises.
Culture & Benefits
- Independent cells and high trust culture focused on great teams with freedom to succeed.
- Competitive compensation and benefits structured for enjoyment and success.
- Relocation support for you and family (including pets) via dedicated mobility team.
- Global distributed team with offices in multiple locations.
- No focus on titles or ladders; recognition based on impact.
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