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2 месяца назад

Site Reliability Engineer (Gamedev)

Формат работы
onsite
Тип работы
fulltime
Английский
b2
Страна
Sweden
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Site Reliability Engineer (Gamedev): Design, build, and operate infrastructure powering Exoborne, an open-world tactical extraction shooter, with an accent on performance, reliability, and scalability in on-premise and cloud environments. Focus on distributed systems, cloud services, automation, and monitoring to ensure high-quality systems under load.

Location: Malmö, Sweden

Company

hirify.global is a Malmö-based studio founded in 2017, developing AAA multiplayer games for PC and console using Unreal Engine, including Exoborne and Bloodhunt.

What you will do

  • Design, build, and operate infrastructure for game live operations.
  • Strengthen on-premise and cloud environments for performance and scalability.
  • Implement automation, orchestration, and monitoring for services.
  • Collaborate across disciplines to communicate technical concepts effectively.
  • Apply modern technologies to support game development teams.

Requirements

  • Comfortable working independently in Python or any major language.
  • Experience building cloud services and distributed systems (Docker/Kubernetes).
  • Knowledge of cloud providers like Google Cloud Platform, AWS, Azure.
  • Skills in infrastructure orchestration (Terraform, Cloudformation).
  • Familiarity with configuration management (SaltStack, Ansible) and monitoring (Grafana, Prometheus, ELK).
  • Passion for games and enthusiasm for new technologies.

Culture & Benefits

  • Inclusive team with diverse backgrounds and core values of shared ownership, great games, and fun.
  • AAA production values in multiplayer games focused on players and community.
  • Perks available as listed on career page.

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