24 часа назад
Technical Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Technical Artist (Gamedev): Contributing to creating lively video game environments with an accent on pushing boundaries of modern platforms and optimizing features effectively. Focus on coding specialized shaders and creating procedural content creation tools.
Company
is a video game development company.
What you will do
- Code specialized shaders.
- Create procedural content creation tools.
- Implement work automation methods by scripting or using special tools.
- Enable good communication between the Art team and Programmers, providing guidelines, best practices, and documentation for workflows.
- Provide technical support to the Art team for the tools and the engine.
Requirements
- 2+ years of experience in AAA console or PC games development. Shipped games or a strong portfolio are a must.
- Technical mind, developed logic, thinking “outside of the box”.
- Understanding memory and performance limitations of real-time rendering.
- Extensive knowledge of Unreal and/or a comparable AAA game engine
- Houdini experience and other procedural creation skills.
- Max/Maya scripting knowledge.
- Self-motivated and proactive. Doing R&D means digging your own path ignoring doubts.
- Procedural open world content generation.
Nice to have
- Scripting skills e.g. Python, C++, etc.
- Experience creating physical, fluid, and gas simulations.
Culture & Benefits
- Comprehensive benefits package available.
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