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2 дня назад

Head Of Marketing & User Acquisition (Gamedev)

Формат работы
remote/hybrid/onsite
Тип работы
fulltime
Грейд
head
Английский
b2
Страна
Poland
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR

Head Of Marketing & User Acquisition (Gamedev): Leading the growth strategy and execution for a cyberpunk fighting game with an accent on creative strategy, paid media, organic growth, influencer partnerships, and community engagement. Focus on managing a multi-million dollar UA budget, building and leading a high-performing marketing team, and working cross-functionally with product, creative, and design teams.

Location: On-site in Bydgoszcz, Hybrid, or Remote

Company

hirify.global is one of the leading Polish mobile game developers and publishers from Bydgoszcz.

What you will do

  • Develop and execute the holistic marketing strategy for our cyberpunk fighting game, spanning pre-launch hype, launch, and live ops campaigns.
  • Own the P&L for user acquisition and marketing, managing budgets with a focus on ROAS, LTV, and efficient scale.
  • Build, mentor, and lead a high-performing marketing team (UA managers, creative strategists, community managers) as we scale.
  • Oversee organic social strategy (TikTok, Instagram, YouTube, Discord) to build a loyal community around the cyberpunk fighting game genre.
  • Lead influencer and creator programs, identifying partners who authentically resonate with the fighting game and cyberpunk audiences.
  • Work closely with product management and game design to align marketing campaigns with live ops events, new character launches, and in-game promotions.

Requirements

  • 7+ years in marketing and user acquisition, with at least 3+ years in mobile gaming (F2P experience required or similar one in e-commerce).
  • Proven track record of scaling mobile games to millions of installs across global markets, managing budgets of $10M+ annually.
  • Deep hands-on experience with Meta Ads Manager, TikTok Ads, Google App Campaigns, and Apple Search Ads.
  • Strong analytical skills—proficiency with SQL, Excel/Google Sheets, and BI tools (Tableau, Looker, QlickSense) for deep-dive analysis.
  • Exceptional leadership and communication skills—able to align cross-functional teams and present to executive leadership.
  • Thrives in a fast-paced, data-driven environment with a bias for action.

Nice to have

  • Deep familiarity with the fighting game community (FGC), competitive gaming culture, and how to market to hardcore vs. casual audiences.
  • Established relationships with gaming creators or agencies in the mobile or fighting game space.
  • Experience with emerging ad formats, new social platforms, or alternative acquisition channels.
  • Track record of launching games across APAC, EMEA, and North America with localized strategies.

Culture & Benefits

  • Shape the growth trajectory of a major new IP from the ground up—with direct impact on studio success.
  • Budget to execute ambitious campaigns and the autonomy to build a marketing team.
  • Stable salary adequate to experience, performance-based bonuses.
  • Opportunity to scale into a senior leadership role (CMO, VP of Growth) as the studio expands its portfolio.
  • A studio that values data-driven creativity, work-life balance, and a genuine passion for games.
  • Core hours 10-14.

Hiring process

  • Intro call.
  • Technical interview.

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