обновлено 6 дней назад
Staff Software Engineer (AI)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Staff Software Engineer (AI/C++): Building AI-powered plugins, SDKs, services, and automation for game engines, editors, clients, and backend systems with an accent on performant C++, production LLM integrations, and cross-studio tooling. Focus on designing stable APIs, implementing CI/CD and engine-level QA automation, and solving performance, observability, safety, and compatibility challenges across PC and console builds.
Location: Remote from the UK
Company
creates PlayStation hardware, network services, and entertainment experiences for a global audience.
What you will do
- Build and maintain engine and editor plugins, runtime SDKs, and services integrating LLMs and related AI systems into game clients, servers, and build tools.
- Develop, profile, optimize, and debug performant, memory-aware C++ for PC and console builds.
- Design versioned C++/C, gRPC, and HTTP APIs with telemetry and backward compatibility.
- Build CI/CD pipelines for game builds and tools, including artifact packaging, nightly and regression suites, and distributed builds.
- Automate functional and integration QA through engine test frameworks, headless runs, CI gating, and dashboards.
- Collaborate with studio engineering, technical art, design, and QA teams while documenting patterns, creating sample projects, and delivering internal training.
Requirements
- At least five years of production software development experience with modern C++ and strong knowledge of memory management, concurrency, performance, and debugging.
- Experience shipping tools or runtime features in AAA game engines, including plugins, modules, asset and build pipelines, and editor/runtime integrations.
- Experience integrating LLMs or other ML services in production, including prompt design, evaluation, safety, and telemetry.
- Experience implementing engine-level automated functional and integration testing with headless execution and CI gating.
- Experience with large code and asset repositories, Perforce, and Git.
- Remote work is limited to the UK.
Nice to have
- Networking and service integrations for game backends using gRPC or HTTP, with telemetry and observability.
- SDK and plugin packaging for multiple studios, semantic versioning, and migration tooling.
- Knowledge of console platform requirements, certification workflows, security, privacy, and responsible AI practices.
Culture & Benefits
- Work remotely from the UK while partnering with multiple PlayStation Studios teams.
- Contribute to shared libraries, engineering standards, and best practices for AI development tools.
- Inclusive and equal-opportunity workplace with consideration for qualified applicants with arrest and conviction records.
- Background checks are conducted at the offer stage for new employees.
Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →
Похожие вакансии
2 дня назад
Master AI Developer
3 часа назад
Senior Software Engineer - FDE - Security Check (SC) Clearance (AI)
74 700 - 122 600GBP
7 дней назад
Senior Applied AI Engineer
7 дней назад
Senior AI Engineer
7 дней назад
Staff Software Engineer (AI)
3 часа назад
Principal Forward Deployed Engineer - Software Engineering (AI)
142 800 - 274 800$