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обновлено 6 дней назад

Staff Software Engineer (AI)

Формат работы
remote (только United_kingdom)
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
UK
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Staff Software Engineer (AI/C++): Building AI-powered plugins, SDKs, services, and automation for game engines, editors, clients, and backend systems with an accent on performant C++, production LLM integrations, and cross-studio tooling. Focus on designing stable APIs, implementing CI/CD and engine-level QA automation, and solving performance, observability, safety, and compatibility challenges across PC and console builds.

Location: Remote from the UK

Company

hirify.global creates PlayStation hardware, network services, and entertainment experiences for a global audience.

What you will do

  • Build and maintain engine and editor plugins, runtime SDKs, and services integrating LLMs and related AI systems into game clients, servers, and build tools.
  • Develop, profile, optimize, and debug performant, memory-aware C++ for PC and console builds.
  • Design versioned C++/C, gRPC, and HTTP APIs with telemetry and backward compatibility.
  • Build CI/CD pipelines for game builds and tools, including artifact packaging, nightly and regression suites, and distributed builds.
  • Automate functional and integration QA through engine test frameworks, headless runs, CI gating, and dashboards.
  • Collaborate with studio engineering, technical art, design, and QA teams while documenting patterns, creating sample projects, and delivering internal training.

Requirements

  • At least five years of production software development experience with modern C++ and strong knowledge of memory management, concurrency, performance, and debugging.
  • Experience shipping tools or runtime features in AAA game engines, including plugins, modules, asset and build pipelines, and editor/runtime integrations.
  • Experience integrating LLMs or other ML services in production, including prompt design, evaluation, safety, and telemetry.
  • Experience implementing engine-level automated functional and integration testing with headless execution and CI gating.
  • Experience with large code and asset repositories, Perforce, and Git.
  • Remote work is limited to the UK.

Nice to have

  • Networking and service integrations for game backends using gRPC or HTTP, with telemetry and observability.
  • SDK and plugin packaging for multiple studios, semantic versioning, and migration tooling.
  • Knowledge of console platform requirements, certification workflows, security, privacy, and responsible AI practices.

Culture & Benefits

  • Work remotely from the UK while partnering with multiple PlayStation Studios teams.
  • Contribute to shared libraries, engineering standards, and best practices for AI development tools.
  • Inclusive and equal-opportunity workplace with consideration for qualified applicants with arrest and conviction records.
  • Background checks are conducted at the offer stage for new employees.

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