Prop Artist/Animator (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Prop Artist/Animator (Gamedev): Bringing game worlds to life by modeling, rigging, and animating props with an accent on technical implementation within 3D pipelines. Focus on collaborating with environment and level design teams to enhance gameplay experiences and ensure visual consistency across game assets.
Location: Must be based in Metro Vancouver, BC, Canada with existing work eligibility
Salary: $65,000–$85,000 CAD annually
Company
A subsidiary of Nintendo Co., Ltd. known for developing award-winning titles for over 20 years.
What you will do
- Collaborate with level designers and environment artists to model, rig, and animate environmental props.
- Apply technical expertise in animation and rigging to inform and improve modeling workflows.
- Work with environment, rigging, and animation teams to establish and maintain production best practices.
- Enhance gameplay and player experience through high-quality asset creation and animation.
Requirements
- 3-4 years of experience as an Environment Artist, Prop Artist, or Animator, or 2 shipped game titles.
- Proven skill in modeling, animation, and rig creation using Maya.
- Solid understanding of 3D game development pipelines and production best practices.
- Must be a resident of Metro Vancouver with valid work eligibility.
- Strong collaborative skills and a hands-on approach to team projects.
Culture & Benefits
- Opportunity to work on award-winning games as part of the Nintendo ecosystem.
- Competitive performance bonus program and comprehensive health coverage.
- Workplace focused on inclusivity, growth, and team collaboration.
- Access to an in-studio gym, media library, and various social committees.
- Discounted shopping for Nintendo products and merchandise.
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