TL;DR
Senior 3D Generalist (Gamedev): Creating high-quality 3D assets for multiplayer games in Unreal Engine with an accent on weapons, characters, and environments. Focus on asset integration, managing outsourced art deliverables, and implementing optimization best practices for real-time performance.
Location: Must be based in or able to commute to New Westminster, BC (Hybrid - 3 days per week in office)
Salary: $85,000 – $105,000 CAD per year
Company
An independent game development studio and publisher known for creating large-scale multiplayer titles like Squad and Starship Troopers: Extermination.
What you will do
- Design and produce high-quality 3D assets including environments, weapons, and characters.
- Apply textures and shaders aligned with the project's artistic direction and PBR standards.
- Manage and integrate assets across multiple outsource teams while providing actionable feedback.
- Create and maintain clear documentation for workflows and outsource tasks.
- Collaborate with cross-functional art, design, and engineering teams for seamless integration.
- Optimize assets for real-time performance within Unreal Engine.
Requirements
- Must be able to work from the New Westminster, BC office 3 days per week.
- Proven experience as a 3D Generalist with a strong portfolio covering environments, weapons, and characters.
- Expertise in industry-standard software including Maya, 3ds Max, ZBrush, and Substance Painter.
- Extensive professional experience with Unreal Engine workflows.
- Solid understanding of PBR principles in a game development context.
- Ability to adapt to evolving project needs and solve technical art challenges.
Nice to have
- Professional experience with animation and rigging.
Culture & Benefits
- Extended health and dental insurance coverage.
- Paid vacation time.
- Opportunity to work on established multiplayer titles in a growing, collaborative team environment.
- Full-time, 12-month contract with potential for permanent transition.
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