ΠΡΠ° Π²Π°ΠΊΠ°Π½ΡΠΈΡ Π² Π°ΡΡ ΠΈΠ²Π΅
ΠΠΎΡΠΌΠΎΡΡΠ΅ΡΡ ΠΏΠΎΡ ΠΎΠΆΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ βΠΎΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΎ 18 Π΄Π½Π΅ΠΉ Π½Π°Π·Π°Π΄
3D Character Artist (GameDev)
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ
Π’Π΅ΠΊΡΡ:
TL;DR
3D Character Artist (Game Art): Creating high-quality, realistic 3D character assets from concept to final in-engine implementation. Focus on sculpting, retopology, UV unwrapping, and PBR texturing.
Company
is strategically strengthening its core character art team and matching the right talent with the right project.
What you will do
- Create high-quality, realistic 3D character assets from concept to final in-engine implementation.
- Model hard-surface accessories and armor that integrate seamlessly with organic character forms.
- Process and refine scanned data (particularly heads) to meet production-ready standards.
- Collaborate effectively with art directors, leads, and other team members to achieve the project's visual goals.
- Participate in reviews and implement feedback to ensure the highest quality bar.
Requirements
- A strong portfolio demonstrating high-quality 3D character modeling with a focus on realism.
- Advanced knowledge of human anatomy and experience applying it to both organic forms and hard-surface elements.
- Experience with cleaning and preparing scanned head data for production are a significant plus.
- Proficiency in industry-standard software: ZBrush, Maya/Blender, Substance Painter, Marmoset Toolbag/Unreal Engine.
- Proven Marvelous Designer skills for creating realistic clothing.
- Ability to work from concept art and follow art direction within technical constraints.
Culture & Benefits
- Working with an international team of world-class professionals on exciting and challenging projects
- Learning & Development opportunities β mentoring, lectures, participation at industry conferences and events
- Medical Care package
- Sensibly flexible working hours
- Breakfasts, snacks and fruits available during the day, tea and coffee machines
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