7 часов назад
3D Character Artist (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Character Artist (Unreal Engine): Creating high-quality, realistic 3D characters and creatures for game-ready projects with an accent on anatomy, sculpting, and optimization. Focus on full-cycle production from high-poly sculpting to Unreal Engine integration and MetaHuman customization.
Location: Remote (Serbia)
Company
is a global commerce company providing tools and services to help video game developers fund, distribute, market, and monetize their games.
What you will do
- Develop high-quality 3D characters and animals throughout the full cycle, from sculpting to final engine integration.
- Prepare and optimize models to meet real-time project requirements and animation standards.
- Integrate and set up characters directly within Unreal Engine.
- Collaborate closely with animators and technical teams to ensure seamless production.
Requirements
- 5+ years of experience as a 3D Character Artist.
- Proficiency in ZBrush, Maya/Blender, Substance Painter, Marmoset Toolbag, and Photoshop.
- Strong knowledge of human and animal anatomy and the full PBR pipeline (high-poly, retopology, UV mapping).
- Experience with XGen for grooming and MetaHuman for character creation and customization.
- English: Intermediate (B1) or higher required for teamwork and communication.
- Location: Must be based in Serbia.
Nice to have
- Experience with Unity.
Culture & Benefits
- Unlimited Flexible Time Off.
- Personalized career roadmap and investment in professional development through training.
- Supportive environment prioritizing physical, mental, and emotional well-being.
- Collaborative community culture that values creativity and the power of play.
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