TL;DR
Product Designer (Mobile Applications): Leading all phases of mobile product design for a fitness app with an accent on conceptualizing original ideas and bringing them to life through animations and web onboardings. Focus on iterating on product feedback, optimizing monetization, and ensuring adherence to Apple and Google design guidelines.
Location: Hybrid
Company
hirify.global is a company that develops FitMe, a fitness app providing short, easy-to-follow routines for staying active at home without equipment.
What you will do
- Lead all phases of mobile product design.
- Conceptualize original ideas and bring them to life.
- Articulate design guidelines, including informational and visual hierarchy, typography, and iconography.
- Obtain feedback on your product to iterate and drive improvements in future releases.
- Work on product monetization and create animations using After Effects and Lottie.
- Participate in research and work with various web onboardings.
Requirements
- Three or more years of experience designing and shipping mobile applications.
- Proficiency with Figma for UI design and prototyping.
- UX experience and animation/motion graphics skills.
- Good knowledge of Apple and Google design guidelines.
- Strong portfolio demonstrating mobile design skills (layout/composition, typography, iconography).
- Links to your designed apps live in stores (iOS, Android) must be provided.
- English: B2 (intermediate or higher) required.
Nice to have
- Proficiency in the architecture and constraints of native applications for all devices.
- Experience in testing product hypotheses.
- Experience in growth hacking metrics and working with analytical systems for product metrics.
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