TL;DR
Junior Environment Artist (Gamedev): Creating optimized props, collision and LOD's to aid performance with an accent on creating AAA PBR materials and textures using Substance. Focus on reliably demonstrating an aptitude for the platform technology, asset discipline and pipeline processes.
Location: Must be based in the UK
Company
Climax Studios is a studio located in the heart of the beautiful Albert Dock in Liverpool overlooking the Harbour.
What you will do
- Create optimized props, collision and LOD's to aid performance
- Create AAA PBR materials and textures using Substance
- Critique and iterate in a group
- Follow and recreate established art styles
- Reliably demonstrate an aptitude for the platform technology, asset discipline and pipeline processes
Requirements
- Solid experience creating realistic style props, substance material and texture creation
- Creative and self motivated
- Strong and versatile modelling skills
- Experience using Maya
- Experience using Substance
- Experience using Blender
- An artistic education to at least graduate level
Nice to have
- Environment landscape creation and set dressing
- Foliage model and texture creation
- Technical Prowess with real-time shader creation
- Good Environment lighting skills
- A keen eye for scene composition
Culture & Benefits
- Excellent holiday package
- Regular social events
- A friendly, focused, ambitious and relaxed working environment
- Ongoing training and development, with career progression
- Group Private Medical Insurance provided by BUPA
- Company Pension Scheme
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