Senior Project Manager / Scrum Master – VR & Immersive Training (Canada only)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Location: Remote within Canada; Vancouver, British Columbia preferred. Candidates must be eligible to work full-time in Canada.
Annual base salary: CAD $110,000–$130,000, depending on qualifications and experience.
Company
combines strategy, design, technology, and innovation to create VR, AR, and AI-powered experiences for enterprise learning, simulation, and digital transformation. The role supports VR4Health, a three-year funded international R&D initiative focused on immersive healthcare education and professional training.
What you will do
- Lead Agile ceremonies, sprint planning, delivery milestones, release schedules, metrics, and continuous improvement for an R&D environment.
- Coordinate Unity-based immersive training development across backend services, AI integrations, UX/UI, testing, deployment, accessibility, usability, and performance.
- Manage VR4Health plans, deliverables, risks, dependencies, research documentation, demonstrations, milestone reviews, and validation activities.
- Coordinate international consortium partners, academic institutions, healthcare professionals, research collaborators, and multidisciplinary internal teams.
- Manage scope, budgets, timelines, resources, stakeholder expectations, workshops, demonstrations, proposals, estimates, and statements of work.
- Establish scalable delivery practices, documentation, decision logs, release readiness, acceptance criteria, defect management, and lessons learned.
Requirements
- 7+ years of experience in software project management, technical production, or program delivery, including substantial hands-on Agile/Scrum leadership.
- 3+ years delivering XR, VR, AR, real-time 3D, simulation, or similarly complex interactive applications.
- Experience managing multidisciplinary teams involving software engineers, designers, technical artists, and product stakeholders.
- Strong understanding of the software development lifecycle, Agile delivery, backlog management, estimation, and release planning.
- Experience delivering technology projects in a professional services, consulting, agency, or client-facing environment.
- Experience managing project scope, budgets, timelines, risks, and stakeholder expectations.
- Familiarity with Unity development workflows and the technical considerations of immersive applications.
- Experience with Jira, Azure DevOps, Confluence, or equivalent project management and collaboration tools.
- Excellent communication, facilitation, organizational, and problem-solving skills, with the ability to work with distributed teams and external partners.
Nice to have
- Experience delivering VR training, enterprise simulation, immersive learning, digital learning, healthcare education, clinical simulation, medical training, or regulated-industry solutions.
- Experience with Unity Professional Services, Capgemini Engineering, or another enterprise XR consulting organization.
- Familiarity with instructional design, learning objectives, competency assessment, and measuring training effectiveness.
- Experience coordinating AI/ML capabilities, conversational AI, virtual characters, or intelligent simulation systems.
- Experience with government-funded R&D initiatives, academic collaborations, or international research consortia.
- Familiarity with Meta Quest, OpenXR, Unity XR Interaction Toolkit, or similar immersive technology ecosystems.
- Scrum Master certification, PMP, or equivalent credentials; experience supporting pre-sales, proposals, estimates, and client demonstrations.
Culture & Benefits
- Remote-first work within Canada, with a collaborative and flexible working environment.
- Opportunity to contribute to immersive healthcare training with potential impact on professional readiness and patient care.
- Work at the intersection of VR, AI, simulation, experiential learning, and international R&D collaboration.
- Ownership and autonomy in shaping scalable delivery capabilities for the XR and AI practice.
- Full-time, permanent employment with an opportunity to support future immersive training products and programs.
Hiring process
- Submit a résumé and cover letter.
- Include a brief description of one or two XR, simulation, or immersive training projects delivered, covering multidisciplinary team leadership, Unity-based development, and balancing Agile delivery with client expectations, technical complexity, and evolving requirements.
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