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Роль даёт редкую возможность влиять на превращение исследований в нейронном рендеринге в продукт, но широкий круг задач на стыке производства, управления и стратегии сочетается с неопределённостью стартапа и регулярными поездками в Париж.
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Hirify AI/Оригинал
TL;DR
Senior Product Manager (AI/CGI): Taking R&D pipelines for photorealistic interactive humans from prototype to production quality while building a production team and translating between AI research, content production, and business strategy, with an accent on AAA games, digital humans, and high-end CGI/VFX pipelines. Focus on scaling the organization, defining quality gates and milestone cadence, sequencing shippable demos, and advising the CEO on resources, hiring, and market strategy.
Location: Remote-first, preferably France-based, with regular travel to Paris for biweekly executive all-hands and frequent CEO syncs.
Company
hirify.global is a privately funded European AI lab founded in 2022 by the makers of Shadow.tech, developing patented neural rendering technology for photorealistic graphics on any device.
What you will do
Take over R&D pipelines for photorealistic interactive humans and drive them toward production quality on defined timelines.
Build and scale the production team from the ground up by defining roles, recruiting key hires, and establishing production processes.
Work with the cofounder and AI/technology teams to prioritize the path from prototype to shippable demo.
Engage industry partners on proposals, demos, and technical narratives.
Advise the CEO on company direction, resource allocation, hiring priorities, and fundraising narratives.
Establish quality gates and milestone cadence while maintaining fast delivery without unnecessary bureaucracy.
Requirements
8+ years in production, technical production, or pipeline leadership for AAA video games on PC, PlayStation, or Xbox, or in high-end CGI/VFX.
Track record of shipping AAA titles or productions at the highest graphics and production quality tier.
Experience scaling a team or studio from the ground up, including hiring, structuring, and leading a production organization.
Deep familiarity with photorealistic content pipelines, including character creation, digital humans, facial animation, or cinematics.
Connections in the AAA game or entertainment industry.
Hands-on understanding of Unreal and/or Unity workflows and standard DCC tools.
Fluent English is required for written and verbal communication across technical and business audiences.
Autonomous, straightforward working style with comfort operating in ambiguity and moving quickly without waiting for permission.
Nice to have
International career or experience working across multiple markets or studios.
Interest or familiarity with AI/ML applied to graphics, rendering, or content creation.
Understanding of real-time rendering constraints, including frame budgets, LOD, streaming, and platform certification.
Experience advising founders or executives on production or market strategy, such as chief of staff, VP Production, or Head of Studio experience.
Connections with or exposure to the US games or entertainment market.
Experience with digital human programs, entertainment beyond games, full video-game lifecycle operations, deep-tech startups transitioning from R&D to market, or 3D scanning and photogrammetry pipelines.
Culture & Benefits
Remote-first environment with flexible hours and an async-first culture.
Competitive package with early-stage equity.
High individual impact, challenging tasks, and small teams without bureaucracy.
Technology and AI positioned ahead of the industry by 12+ months.
Hiring process
Application review takes 2–3 business days, followed by a 30-minute intro call.
Technical screen: 60–90 minutes.
Team interview: 2–3 hours split across sessions; offer decision in 1–2 business days.
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