В Roblox предстоит работать над AI-инструментами для создания игр с огромной аудиторией: задачи описаны понятно, стек актуальный, а продуктовый контекст сильный. При этом офис обязателен три дня в неделю, а визовые ограничения могут сузить круг тех, кому доступна роль.
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Визовые ограниченияАктуальный стекAI для создателейОтветственность за запускОфис три дня
Оценка от Hirify AI
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Текст:
Hirify AI/Оригинал
TL;DR
Senior Software Engineer, Build (AI): Building AI-powered creation tools across Roblox Studio and the Roblox App with an accent on creator workflows, direct editing, monetization, analytics, and onboarding. Focus on shipping end-to-end consumer-facing features, navigating complex architectures, mentoring engineers, and accelerating iterative game creation.
Location: San Mateo, California, United States; office-based roles require onsite attendance Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday.
Salary: $196,750–$243,290 USD base pay annually.
Company
Roblox develops a 3D immersive digital platform and tools that enable creators to build, publish, monetize, and share interactive experiences.
What you will do
Develop Build and Studio Assistant surfaces across the Roblox Studio and Roblox App.
Ship end-to-end features for AI-assisted iteration, direct editing, monetization, analytics, and onboarding.
Own projects from technical specification through execution and launch.
Mentor engineers through formal mentoring and leadership by example.
Collaborate with product, design, and cross-functional partners to maintain execution quality and velocity.
Requirements
4+ years of hands-on software engineering experience with a BS degree or equivalent professional experience in Computer Science or a similar technical field.
Experience programming in C++, Luau, JavaScript, or TypeScript.
Experience managing and navigating complex codebases and system architecture and design.
Experience driving cross-functional projects to build consumer-facing products.
Passion for building user-facing products through continuous improvement, rapid iteration, and feedback.
Curiosity about new technology and product experiences.
Nice to have
Experience building agentic tools.
Familiarity with A/B testing.
Culture & Benefits
Work focuses on shaping large-scale human interaction and safer, more civil shared experiences.
Primary technologies include React, Luau, and occasionally C++; TypeScript and web expertise are helpful proxies for the stack.
Full-time employees are eligible for equity compensation and benefits.
Roblox provides equal employment opportunities and reasonable accommodations during the recruiting process.
For US-based roles, future H-1B sponsorship may not be supported, and candidates with work authorization tied to certain US visa categories may not be employable for this role.
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