c++networkingalgorithmsdata structuresreal time rendering3d mathaugmented reality3d engines
Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Зарплата и рынок
$157к-235к/год
$170к$180кмедиана$190к
По похожим ролям (8) ~ $180к/год
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Крутая вакансия
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В Company hidden четко очерчена роль с серьезными задачами в real-time 3D для AR-продуктов; главный компромисс - работа в офисе не менее четырех дней в неделю.
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Почти всегда в офисеЧеткие задачиАктуальные технологииРазработка AR-продуктов
Оценка от Hirify AI
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
AR Engineer (C++/3D Engines): Building spatial experiences, real-time 3D interaction algorithms, and core systems for Spectacles and Snap OS with an accent on performance-critical code, custom 3D engines, and natural multimodal interaction. Focus on designing resource-constrained AR systems, integrating native platform services, and architecting shared state for concurrent shared-space experiences.
Location: Los Angeles; office work expected 4+ days per week under the “default together” policy.
Base salary: $157,000–$235,000 annually for Zone A locations; the position is also eligible for equity in the form of RSUs.
Company
hirify.global Inc. develops hirify.globalchat, Spectacles, hirify.global OS, Lens Studio, Bitmoji, and other digital services focused on camera-based communication and immersive augmented reality experiences.
What you will do
Advance the look, feel, and interaction flows of user-facing software for Spectacles.
Contribute to a consistent user experience across the hirify.global OS software platform.
Create spatial experiences through human-centered, multimodal interaction systems for augmented reality.
Design and implement performant real-time 3D interaction algorithms optimized for resource-constrained AR hardware.
Develop and optimize core systems and features in custom 3D engines and frameworks.
Integrate native OS services, platform APIs, inter-application communication, and shared state for concurrent shared-space AR experiences.
Requirements
3+ years of post-Bachelor’s software development experience or equivalent relevant experience; or a Master’s degree in a technical field with 2+ years of post-graduate software development experience; or a PhD in a relevant technical field.
Hands-on experience building real-time 3D interactive applications or features and systems for real-time 3D engines.
Proficiency in C++ and experience writing performance-critical code for real-time 3D applications or engines.
Experience with 3D engines or frameworks such as Unity, Unreal, Godot, or custom engines, including understanding of their internal architectures.
Strong 3D mathematics and software engineering fundamentals, including data structures and algorithms.
Excellent collaboration and communication skills across engineering, design, and product disciplines.
Nice to have
Passion for creating spatial experiences.
Gameplay engineering experience with real-time physics, animation systems, or input handling.
Networking experience with multiplayer synchronization, client-server architectures, or real-time networked applications.
Experience with custom 3D engines, modifying engine source code, or interfacing with native services and platform APIs such as iOS, Android NDK, or proprietary OS APIs.
Understanding of real-time applications that interface with external services, modern UI frameworks and patterns, shaders, and technical art.
Track record of writing performant real-time 3D interaction algorithms.
Culture & Benefits
Collaborative work with engineering, design, and product disciplines.
In-person office work is expected 4+ days per week under the “default together” policy.
Paid parental leave and comprehensive medical coverage.
Emotional and mental health support programs.
Compensation packages include long-term equity participation through RSUs.
Equal opportunity employment with consideration for qualified applicants with criminal histories where applicable by law.
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