Назад
7 дней назад

Manager, Software Engineering - VALORANT, Player Dynamics (C++/Go)

Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Manager, Software Engineering - VALORANT, Player Dynamics (C++/Go): Building and operating full-stack player dynamics features for VALORANT, from scalable Go backend services and infrastructure to performant C++ game client and server technology, with an accent on player safety, social systems, and reliable content acquisition. Focus on defining technical direction, scaling distributed systems, leading cross-disciplinary delivery, and growing an engineering team across the game technology stack.

Company

Riot Games develops games and player experiences, including the character-based tactical shooter VALORANT.

What you will do

  • Define, review, and evolve the engineering vision for VALORANT Player Dynamics with technology, product, and process stakeholders.
  • Build and improve player dynamics features across scalable Go services, infrastructure, C++ game client and server technology, and UE5 blueprints.
  • Implement server infrastructure and provide technical expertise across feature design, implementation, delivery, operation, and quality improvement.
  • Collaborate with design, data analytics, product management, art, and other game development disciplines to create player-facing systems that bring players together and support safe gaming experiences.
  • Recruit, interview, hire, lead, coach, and grow software engineers while cultivating collaboration, creativity, and craft excellence.
  • Partner with shared Riot teams delivering cross-game capabilities such as player inventory.

Requirements

  • 5+ years of experience as a Software Engineer.
  • 2+ years of direct engineering team leadership experience as an Engineering Manager or Technical Lead and mentor.
  • At least 1 year of experience with C++.
  • At least 1 year of professional experience building distributed systems at scale.
  • Experience working in the games industry.
  • Familiarity with an agile environment.
  • Experience collaborating across departments and disciplines to create solutions.
  • Interest in developing high-reliability systems used by players to acquire content.

Nice to have

  • 6+ years of experience.
  • 2+ years of C++ experience.
  • Experience working on competitive multiplayer games.
  • Experience with Unreal Engine.
  • Deep engagement with the shooter genre.
  • Experience with social or player dynamics systems, in games or other domains.

Culture & Benefits

  • Open paid time off policy and flexible work schedules.
  • Medical, dental, and life insurance.
  • Parental leave for employees, spouses or domestic partners, and children.
  • 401(k) with company match.
  • Player-first, collaborative environment focused on player empathy, creativity, and individual perspectives.

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