team leadershipscriptinggame designprototypinglevel designgameplayracing gamesvehicle mechanics
Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Зарплата и рынок
Мало
$80к-115к/год
$110к$140кмедиана$160к
По похожим ролям (20) ~ $140к/год
75
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Чёткая senior-роль в игровой студии с ответственностью за игровые механики и руководство небольшой междисциплинарной командой; обязательные три дня в студии снижают гибкость.
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Ниже рынкаТри дня в студииОтветственность за продуктИгровая студия
Оценка от Hirify AI
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Game Designer (Racing) (Game Design/Racing Games): Designing and implementing vehicle-based racing mechanics, racecourse elements, and gameplay features from concept through launch with an accent on responsive vehicle handling, level content, and cross-disciplinary collaboration. Focus on leading a small sub-team, prototyping gameplay directions, and delivering novel racing content for a mid- or large-size development project.
Location: Hybrid or onsite in Troy, New York, United States, or Toronto, Ontario, Canada. Hybrid requires working in the studio three days per week: Tuesday, Wednesday, and Friday.
Salary: US Senior $80,000–$115,000 USD per year; US Specialist $100,000–$130,000 USD per year; Canada Senior $75,000–$110,000 CAD per year; Canada Specialist $95,000–$125,000 CAD per year.
Company
hirify.global develops games focused on crafted, inventive, and playful experiences.
What you will do
Work as a team lead with the Game Director and other designers to shape and implement key gameplay features.
Prototype, design, and implement game level content throughout the product life cycle.
Develop vehicle-based racing mechanics with programming teams, emphasizing high-speed racing and responsive vehicle handling.
Prototype and develop racecourse elements, including obstacles and power-up types.
Act as product owner for a cross-discipline sub-team delivering novel, high-quality content.
Collaborate with artists, animators, audio designers, and gameplay programmers.
Requirements
5+ years of design experience.
At least one shipped title.
Ability to lead a small cross-discipline sub-team on a mid- or large-size development project.
General scripting proficiency.
Solid cross-disciplinary communication skills.
Nice to have
Experience with vehicle-based racing.
Experience in level design.
Experience with quick initial gameplay prototyping to prove or disprove a direction.
Culture & Benefits
Hybrid or onsite work at studios in Troy and Toronto.
Inclusive workplace focused on diversity, authenticity, and a discrimination-free environment.
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