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3 дня назад

Senior 3D Character Artist (Stylized Games | Unity3D)

Формат работы
remote (только Europe)
Тип работы
fulltime
Грейд
senior
Английский
c1
Страна
Poland/Europe
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
Senior 3D Character Artist (Stylized Games | Unity3D): Creating production-ready stylized 3D characters from concept through final in-engine implementation with an accent on expressive silhouettes, stylized materials, optimized real-time assets, and visual storytelling. Focus on translating 2D concepts into game-ready characters, balancing artistic quality with mobile performance, and ensuring deformation, topology, and Unity3D integration support expressive animation.

Location: Remote, Poznań, Poland, Europe; international team.

Company

hirify.global develops game projects and co-development productions with a focus on distinctive stylized character art.

What you will do

  • Create stylized 3D characters with strong silhouettes, appealing proportions, distinctive personalities, and consistent visual language.
  • Model, sculpt, UV, texture, and refine characters from blockout through final production, translating 2D concepts into 3D assets.
  • Prepare optimized, production-ready character assets for real-time engines, particularly Unity3D, using appropriate polygon budgets, UV layouts, texture atlases, LODs, and material constraints.
  • Integrate and review character assets in-engine while balancing artistic ambition with gameplay readability, mobile performance, and production requirements.
  • Collaborate with concept artists, animators, rigging specialists, technical artists, character art directors, and creative leadership.
  • Participate in artistic reviews, provide constructive feedback, support other artists, and improve character quality and production workflows.

Requirements

  • 5+ years of professional experience as a 3D Character Artist in game development and experience contributing to commercially released game productions.
  • Portfolio demonstrating high-quality stylized 3D characters and strong artistic fundamentals.
  • Excellent understanding of anatomy, stylized proportions, shape language, color, character appeal, and visual storytelling.
  • Strong skills in 3D modeling, sculpting, UV mapping, texturing, and material creation.
  • Proficiency in Maya, Blender, ZBrush, Substance 3D Painter, or equivalent professional tools.
  • Experience preparing optimized characters for real-time game engines.
  • Understanding of character deformation, rigging requirements, and animation-friendly topology.
  • Ability to interpret concepts and maintain a consistent artistic style.
  • Strong communication skills, attention to detail, independent problem-solving, and fluency in English.

Nice to have

  • Experience with Unity3D and mobile game development.
  • Familiarity with pixel-inspired, simplified, or highly stylized visual aesthetics.
  • Experience creating humanoids, creatures, and non-human characters.
  • Knowledge of stylized shaders and character material workflows.
  • Experience with procedural workflows or character customization systems.
  • Experience mentoring other character artists or working in a co-development environment.

Culture & Benefits

  • Fully remote, remote-friendly working environment with an international creative team.
  • High artistic ownership and influence over character quality and presentation.
  • Collaboration with experienced character artists and animators.
  • Competitive compensation and flexible contract options.
  • Long-term collaboration and professional growth opportunities.
  • Annual Beffio team retreats and a supportive studio culture.

Hiring process

  • Submit a portfolio and a short introduction.

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