Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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У senior-роли чёткие производственные задачи, заметная творческая самостоятельность и работа с профильной арт-командой; условия оплаты не раскрыты.
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Hirify AI/Оригинал
TL;DR
Senior 3D Character Artist (Stylized Games | Unity3D): Creating production-ready stylized 3D characters from concept through final in-engine implementation with an accent on expressive silhouettes, stylized materials, optimized real-time assets, and visual storytelling. Focus on translating 2D concepts into game-ready characters, balancing artistic quality with mobile performance, and ensuring deformation, topology, and Unity3D integration support expressive animation.
Location: Remote, Poznań, Poland, Europe; international team.
Company
hirify.global develops game projects and co-development productions with a focus on distinctive stylized character art.
What you will do
Create stylized 3D characters with strong silhouettes, appealing proportions, distinctive personalities, and consistent visual language.
Model, sculpt, UV, texture, and refine characters from blockout through final production, translating 2D concepts into 3D assets.
Prepare optimized, production-ready character assets for real-time engines, particularly Unity3D, using appropriate polygon budgets, UV layouts, texture atlases, LODs, and material constraints.
Integrate and review character assets in-engine while balancing artistic ambition with gameplay readability, mobile performance, and production requirements.
Collaborate with concept artists, animators, rigging specialists, technical artists, character art directors, and creative leadership.
Participate in artistic reviews, provide constructive feedback, support other artists, and improve character quality and production workflows.
Requirements
5+ years of professional experience as a 3D Character Artist in game development and experience contributing to commercially released game productions.
Portfolio demonstrating high-quality stylized 3D characters and strong artistic fundamentals.
Excellent understanding of anatomy, stylized proportions, shape language, color, character appeal, and visual storytelling.
Strong skills in 3D modeling, sculpting, UV mapping, texturing, and material creation.
Proficiency in Maya, Blender, ZBrush, Substance 3D Painter, or equivalent professional tools.
Experience preparing optimized characters for real-time game engines.
Understanding of character deformation, rigging requirements, and animation-friendly topology.
Ability to interpret concepts and maintain a consistent artistic style.
Strong communication skills, attention to detail, independent problem-solving, and fluency in English.
Nice to have
Experience with Unity3D and mobile game development.
Familiarity with pixel-inspired, simplified, or highly stylized visual aesthetics.
Experience creating humanoids, creatures, and non-human characters.
Knowledge of stylized shaders and character material workflows.
Experience with procedural workflows or character customization systems.
Experience mentoring other character artists or working in a co-development environment.
Culture & Benefits
Fully remote, remote-friendly working environment with an international creative team.
High artistic ownership and influence over character quality and presentation.
Collaboration with experienced character artists and animators.
Competitive compensation and flexible contract options.
Long-term collaboration and professional growth opportunities.
Annual Beffio team retreats and a supportive studio culture.
Hiring process
Submit a portfolio and a short introduction.
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