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Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Текст:
Hirify AI/Оригинал
TL;DR
Principal 3D Environment Artist (Gamedev): Lead the production and implementation of AAA-quality, game-ready 3D environments and props with an accent on environment art quality, production planning, and real-time asset optimization. Focus on mentoring artists, reviewing assets, managing risks and milestones, and improving workflows across internal and external production teams.
Location: Yogyakarta, Indonesia; hybrid work with 2 days per week in the office.
Company
hirify.global creates cross-platform games with teams collaborating across studios.
What you will do
Lead the delivery of AAA-quality, game-ready 3D environments and props from initial brief through final implementation.
Manage daily priorities, workloads, production milestones, risks, and delivery schedules.
Review assets against artistic and technical standards, resolve production issues, and provide actionable feedback.
Coordinate progress and risks between Environment Artists, the 3D Lead, Art Director, Producers, Project Leads, hirify.global Bucharest Studio, and external freelancers.
Guide 3–4 Environment Artists through onboarding, mentoring, knowledge sharing, structured reviews, and professional development.
Improve workflows, reduce rework, and support predictable environment delivery.
Requirements
Advanced skills in 3D modelling, texturing, and PBR material creation for AAA-quality environments and props.
Proficiency with industry-standard tools such as Maya, 3ds Max or Blender, ZBrush, Substance Painter, and Substance Designer.
Solid knowledge of Unreal Engine or Unity, including asset integration and optimization for real-time performance.
Strong understanding of composition, lighting, scale, and environmental storytelling.
In-depth knowledge of artistic and technical standards for real-time game assets.
Ability to estimate effort, structure workloads, and anticipate risks across a production schedule.
Substantial professional experience as an Environment Artist in game development, including shipped titles at AAA or high-end mobile quality.
Experience supervising and mentoring artists and collaborating with other studios, external partners, or freelancers.
Strong organization, prioritization, problem-solving, communication, approachability, and attention to detail; clear English communication is required.
Culture & Benefits
Hybrid working with 2 office days per week.
Private medical insurance for the employee, spouse, and up to 2 children.
Up to 20 days of annual leave plus special leave, public holidays, and sick leave.
Annual Eid-ul-Fitri holiday allowance of up to one monthly salary, in line with Indonesian regulations.
Performance bonuses, family care leave, wellbeing activities, employee clubs, team building, seniority recognition, and an employee referral program.
Creative, flexible collaboration with game makers across studios.
Hiring process
Initial screening call with the Talent Acquisition team.
Technical test with approximately 8 days to complete.
Interview with the Art Director and 3D Lead; an English CV and portfolio are required.
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