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4 дня назад

Division Principal Game Programmer (Unreal Engine, AI)

Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Vietnam
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
Division Principal Game Programmer (Unreal Engine, AI) (Game Development): Setting the technical direction for a programming division and building scalable production ecosystems across live service and co-development projects with an accent on Unreal Engine standardization, large-scale systems, and applied AI. Focus on leading R&D from exploration through production integration, mentoring a 35–40-person programming department, and solving complex challenges across rendering, gameplay AI, networking, and cloud infrastructure.

Location: Ho Chi Minh City, Vietnam. Hybrid model with 2 days working from home each week.

Company

hirify.global develops video games and operates a global network of studios and experts.

What you will do

  • Set the long-term technical vision for the OTT programming division and build scalable production ecosystems.
  • Monitor the technical health of multiple live service and co-development projects, identifying risks and preventing delivery bottlenecks.
  • Define and drive adoption of studio-wide coding standards, architecture patterns, engineering workflows, and Unreal toolchain practices.
  • Lead R&D initiatives focused on applied AI in game development and integrate successful outcomes into production pipelines.
  • Mentor programmers, assess competencies, build development paths, and raise the technical quality of the programming department.
  • Partner with Game Design, Art, Production, studio leadership, and co-development studios on architecture, tooling, resource planning, and project allocation.

Requirements

  • Hands-on game development experience across multiple genres and mobile, PC, and console platforms.
  • High proficiency in Unreal Engine 5, C++, and C#.
  • Experience designing and leading large-scale systems involving 3D rendering, AI gameplay systems, online and network scalability, and cloud infrastructure.
  • Experience leading R&D initiatives from exploration through production integration, including deploying AI and LLM-based tools in production.
  • Experience leading multidisciplinary programming teams, identifying skill gaps, and creating development plans.
  • Ability to communicate technical direction clearly and influence strategic decisions across technical and non-technical stakeholders.

Culture & Benefits

  • Hybrid work model with 2 work-from-home days per week.
  • Well-being programs, paid annual and sick leave, and additional Christmas, birthday, and CSR leave.
  • Internal training, training sponsorship, and access to iLearn, Udemy, and O'Reilly.
  • Mandatory insurance fully covered, plus private healthcare insurance.
  • Monthly lunch and work-from-home electricity and internet allowances.
  • Relocation support is available for international candidates joining from overseas.

Hiring process

  • Recruiter screening call.
  • Interviews with the Studio Technical Director, Division Principal/Manager, Studio Manager, and HR Director.
  • Final interview with a Technical Director from a sister studio.

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