Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Зарплата не указанаПонятные задачиАктуальные технологииИзвестная компания
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Principal Software Engineer (Graphics) (C++/Visualization): Building and maintaining graphics and visualization capabilities for MSC Apex and related engineering desktop applications with an accent on rendering integration, interactive model display, and large-model performance. Focus on optimizing rendering pipelines, diagnosing memory and platform-specific graphics issues, and implementing reliable visualization workflows across Windows hardware configurations.
Location: Home China; other location: Shanghai
Company
hirify.global develops technology and engineering software platforms for electronic design and engineering workflows.
What you will do
Design, develop, and maintain graphics and visualization capabilities for MSC Apex and related engineering desktop applications.
Implement rendering, model display, selection, interaction, view manipulation, annotation, color mapping, and visualization workflows.
Integrate graphics frameworks, rendering pipelines, visualization libraries, geometry kernels, data models, and product workflows.
Own assigned components, contribute to design direction, code reviews, test planning, and integration activities.
Provide technical guidance to junior engineers while remaining hands-on.
Requirements
Bachelor’s or Master’s degree in Computer Science, Mechanical Engineering, Computational Engineering, Computer-Aided Engineering, Applied Mathematics, or a related engineering discipline.
10+ years of software engineering experience delivering commercial or enterprise desktop applications, preferably in engineering, CAD/CAE, scientific visualization, or graphics-intensive software.
Strong production experience with C++ and Windows desktop application development.
Experience with graphics technologies such as VTK, Ogre, OpenGL, DirectX, Vulkan, HOOPS, OpenSceneGraph, or equivalent frameworks.
Knowledge of scene graphs, rendering pipelines, mesh visualization, camera transformations, picking, clipping, transparency, lighting, materials, and large-model visualization.
Experience with debugging, profiling, automated graphics testing, performance optimization, GPU resource management, and hardware compatibility validation.
Culture & Benefits
Full-time role focused on hands-on technical ownership.
Collaboration with senior engineers, architects, product teams, and QA.
Work on engineering software and graphics functionality intended for reliable, maintainable, and user-friendly desktop applications.
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