3 дня назад
Omniverse Platform Engineer (NVIDIA Omniverse)
112 710 - 183 140$
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Omniverse Platform Engineer (NVIDIA Omniverse): Building and supporting enterprise Omniverse platform capabilities for digital twins, robotics, sensor simulation, rendering, and autonomy with an accent on Nucleus environments, USD asset pipelines, Isaac Sim deployment, and platform integrations. Focus on developing Kit extensions and automation, operating distributed simulation and rendering workloads, and improving reliability, scalability, security, and observability across GPU infrastructure.
Location: Full-time onsite at the Irving, Texas office five days a week. Domestic relocation assistance is available.
Salary: $112,710–$183,140 per year.
Company
develops construction machinery and technology for autonomous construction sites, including physical AI, simulation, sensing, and edge-computing solutions.
What you will do
- Design, deploy, configure, and support NVIDIA Omniverse Enterprise services for digital twin and simulation engineering.
- Own Nucleus environments, access patterns, workspace organization, connectivity, monitoring, backups, and operational health.
- Develop USD asset pipelines for ingestion, conversion, validation, versioning, publishing, composition, and distribution.
- Build Omniverse Kit extensions, services, connectors, utilities, and automation using Python, C++, and supported SDKs.
- Develop Isaac Sim, Omniverse, headless, containerized, shared-GPU, and distributed rendering or simulation workflows.
- Integrate Omniverse with CAD, PLM, robotics, simulation, enterprise data, visualization, infrastructure, and QA systems while improving reliability, scalability, security, and observability.
Requirements
- Hands-on experience with NVIDIA Omniverse, Nucleus, Universal Scene Description (USD), Kit, or related platform capabilities.
- Software development experience with Python and C++, including reusable libraries, extensions, APIs, tools, and automation.
- Knowledge of USD composition, layers, references, variants, schemas, asset resolution, validation, and publishing workflows.
- Knowledge of Docker, Kubernetes, Linux, CI/CD, artifact management, infrastructure automation, monitoring, and operational support.
- Strong troubleshooting and collaboration skills across applications, extensions, assets, networks, GPU infrastructure, digital twin, robotics, rendering, platform, and QA teams.
- Bachelor’s degree in Engineering, Computer Science, Computer Graphics, Robotics, or a related field, with typically 5+ years of software or simulation platform experience.
Nice to have
- Experience with Isaac Sim deployment, headless execution, containers, Omniverse Farm, GPU environments, or distributed workloads.
- Understanding of computer graphics, physically based rendering, PhysX, simulation assets, sensors, and digital twin workloads.
- Experience integrating Omniverse with CAD, PLM, rendering, robotics, simulation, or enterprise data systems.
Culture & Benefits
- Medical, dental, and vision benefits.
- Paid time off, holidays, volunteer time, parental leave, and adoption benefits.
- 401(k), HSA, FSA, disability, life insurance, and voluntary benefits.
- Career development, tuition reimbursement, health lifestyle programs, and employee assistance.
- Incentive bonus and employee discounts.
- Visa sponsorship is available for eligible applicants.
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