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8 дней назад

Senior Technical Artist (Unreal Engine)

Формат работы
remote (только Canada)
Тип работы
project
Грейд
senior
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior Technical Artist (Unreal Engine): Building and maintaining tools, procedural workflows, and art pipelines for real-time game content with an accent on art-to-engine integration, asset optimization, and cross-disciplinary collaboration. Focus on developing production tools with Unreal Engine 5, PCG, Houdini, Maya, and scripting while solving visual and performance challenges within technical constraints.

Location: Remote within Canada. Applicants must be legally eligible to work in Canada and reside in Canada.

Company

hirify.global develops interactive video game experiences.

What you will do

  • Bridge communication between Art, Engineering, and the game engine.
  • Support art-to-engine integration through asset setup, debugging, and optimization.
  • Design and maintain tools, scripts, procedural workflows, and art pipelines.
  • Collaborate across animation, modeling, texturing, shaders, VFX, and other real-time content disciplines.
  • Identify visual and performance issues and develop solutions within technical constraints.
  • Document tools, workflows, and pipelines while taking ownership of technical challenges.

Requirements

  • Must reside in Canada and be legally eligible to work in Canada.
  • Strong understanding of real-time content development and game art pipelines.
  • Professional experience with Unreal Engine 5, including procedural workflows with Unreal Engine PCG and Houdini.
  • Experience with production tools, workflows, DCC tools such as Maya, and asset management or version control.
  • Programming or scripting experience with C++, C#, Python, or a similar language.
  • Strong problem-solving, communication, curiosity, and collaboration skills.

Nice to have

  • Shader development and material systems experience.
  • Particle systems, real-time visual effects, animation rigs, or game animation systems experience.
  • Performance profiling and optimization knowledge.
  • Experience with Perforce (P4V).
  • Interest in video game culture, art, and design.

Culture & Benefits

  • Remote work arrangement within Canada.
  • Temporary full-time engagement for seven months.
  • Small, high-performing team focused on rapidly exploring ideas and delivering technical and creative solutions.

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