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2 дня назад

Senior Advanced Technical Artist (AAA Games)

Формат работы
remote (только USA)
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US/Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior Advanced Technical Artist (AAA Games): Developing custom workflows, art pipelines, and technical tools for AAA games and original IP with an accent on pipeline integrity, environment art tooling, and real-time rendering. Focus on scripting and coded tool development, troubleshooting production pipelines, and solving complex problems across multiple engines, DCC applications, and game hardware.

Location: Remote candidates are accepted in most U.S. states, but not all; eligible areas must be confirmed with the recruiter. Physical studio locations are in Austin, Texas, and Toronto, Canada.

Company

Develops and co-develops AAA first-person shooter games, original games, proprietary technology, and custom 3D tools and pipelines.

What you will do

  • Develop custom workflows, scripts, and coded tools for art teams.
  • Maintain and improve art pipelines by identifying inefficiencies and implementing solutions.
  • Troubleshoot pipeline issues and solve technical problems with development teams.
  • Support technical art requirements for client-facing projects and partners.
  • Provide cross-discipline technical art guidance, feedback, and documentation.
  • Collaborate with artists and developers to improve the visual quality of games.

Requirements

  • 6+ years of experience in the game industry, including 4+ years in technical art.
  • Experience developing pipelines with Substance Designer, Substance Painter, or Houdini.
  • At least one shipped AAA title as a Technical Artist.
  • Technical fluency in Python, MEL, C#, or C++ and expert knowledge of at least one DCC application such as Maya, 3ds Max, Blender, or Modo.
  • Knowledge of performance, materials, Unreal Engine tooling, destruction or cloth, and multiple 3D game engines.
  • Portfolio demonstrating technical art work, plus strong communication, documentation, and organizational skills.

Nice to have

  • Experience shipping a project as a Senior Technical Artist with Unreal Engine.
  • Experience creating and owning shaders and material pipelines for AAA projects.
  • Experience with real-time rendering, runtime analytics, optimization, graphics systems, and middleware.
  • Interest in real-time rendering technologies and art asset creation tools.

Culture & Benefits

  • Work-life balance and a diverse, inclusive environment.
  • Opportunity to work on major gaming franchises and new original intellectual property.
  • Hands-on work with custom 3D tools, art pipelines, and proprietary technology.
  • Collaboration across a diverse team and multiple disciplines.

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