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6 дней назад

Design Engineer Intern (AI)

Формат работы
onsite
Тип работы
fulltime
Грейд
trainee
Английский
b2
Страна
US
Релокация
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Design Engineer Intern (AI): Designing and building polished interfaces for AI-agent infrastructure with an accent on interaction design, frontend engineering, accessibility, and high performance. Focus on prototyping modern browser interactions, optimizing rendering and bundling, and owning a substantive project from concept through implementation and refinement.

Location: San Francisco; in person five days per week. This is not a remote internship. Relocation support and visa support may be available based on individual eligibility and timing.

Company

hirify.global is an AI research neolab building infrastructure for AI agents.

What you will do

  • Design and build interfaces for AI-agent infrastructure.
  • Work across interaction design, visual design, and frontend engineering.
  • Turn ambiguous product ideas into thoughtful, polished experiences.
  • Build responsive, accessible, and high-performance interfaces using modern browser and rendering technologies.
  • Contribute production-quality work and own a meaningful project from initial concept through implementation and refinement.
  • Work closely with engineers and incorporate direct, rigorous feedback.

Requirements

  • Strong ability with React and TypeScript.
  • Experience with frameworks such as Next.js, Vite, or Remix.
  • Strong instincts for responsive design, motion, accessibility, and Core Web Vitals.
  • Understanding of RSC, streaming, loading states, perceived performance, modern CSS, and styling systems such as Tailwind CSS.
  • A strong personal website and public GitHub demonstrating polished work, personal ownership, technical reasoning, and tradeoff analysis.
  • Full-time, in-person availability in San Francisco for an approximately three-month season.

Nice to have

  • Experience with Motion, GSAP, View Transitions, WebGL, Three.js, React Three Fiber, Canvas, shaders, GLSL, or WebGPU.
  • Familiarity with high-performance tooling such as Vite+ or Oxc.
  • Experience writing APIs or working with Supabase or a similar database.
  • Meaningful open-source contributions, strong knowledge of types, or interest in category theory.
  • A self-directed project demonstrating unusually rapid learning or achievement.

Culture & Benefits

  • Applications are accepted year-round, with typically four internship seasons annually.
  • Each season lasts approximately three months and is paid and full-time.
  • Start dates are coordinated according to candidate and team availability.
  • Interns work on substantive projects with real ownership rather than disposable intern projects.
  • Exceptional performance may lead to consideration for a full-time position, but conversion is not guaranteed.

Hiring process

  • GitHub and a personal website are required and reviewed first.
  • Applications should demonstrate the work personally designed and built, technical decisions and tradeoffs, difficult problems, failures, and lessons learned.
  • Candidates should describe what they would like to build or accomplish during a three-month season.

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