3 дня назад
Brand Manager (Game Marketing)
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Brand Manager (Game Marketing): Shaping brand strategy and running campaigns for a 16M+ unit tactical shooter franchise and new IP with an accent on positioning, messaging, go-to-market planning, and measurable commercial outcomes. Focus on coordinating development, publishing, creative, community, platform, agency, and media partners while optimizing campaigns through player, platform, and creator data.
Location: Remote worldwide. Candidates based in Ireland with the right to work there may be hired as full-time employees; candidates outside Ireland may be engaged as contractors depending on local employment and tax requirements. Collaboration outside traditional office hours may be required for the global team.
Company
is a fully remote game studio behind the tactical shooter Ready or Not, with more than 16 million copies sold across all platforms.
What you will do
- Build positioning, messaging frameworks, brand guidelines, and coherent tone, voice, and visual identity across game titles and the studio label.
- Plan and run campaigns for announcements, content updates, DLC, platform launches, and seasonal moments.
- Write creative briefs, manage the marketing calendar, and coordinate campaign execution across multiple titles.
- Connect campaigns to commercial targets such as wish lists, conversion, reactivation, and platform acquisition.
- Analyze Steam and first-party data, community sentiment, and creator coverage to adjust campaign plans.
- Coordinate development, publishing, creative, community, platform, agency, contractor, and media partners.
Requirements
- 6+ years of experience in brand management, product marketing, or publishing within the games industry.
- Essential experience with games, ideally premium PC or console titles.
- Proven ability to lead campaigns from strategy through execution and measurement.
- A campaign portfolio demonstrating strategy, campaign beats, execution, and results.
- Confidence working with data and connecting brand activity to commercial outcomes.
- Experience coordinating development teams, leadership, platform partners, agencies, and media while managing multiple titles and campaign moments.
Nice to have
- Understanding of tactical shooters, milsim, or hardcore gaming communities.
- Understanding of authenticity within a genre beyond adopting its aesthetic.
- Go-to-market experience across console or mobile platforms in addition to PC.
- Experience on both the developer and publisher sides of the games industry.
Culture & Benefits
- Fully remote-first studio with a team of more than 90 people worldwide.
- Opportunity to shape the positioning of an established franchise and build brand foundations for new IP.
- Direct reporting to the Marketing and Publishing Director with ownership of defined projects.
- Employment format adapted to local employment and tax requirements.
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