13 дней назад
3D Designer – XR Studio
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Designer – XR Studio (Cinema 4D/Blender, Unreal Engine, RenderStream): Creating 3D environments, assets, and motion graphics for live XR productions with an accent on real-time optimisation, stage calibration, and virtual production workflows. Focus on configuring and refining environments in Unreal Engine and Disguise RenderStream, matching content to physical stage and camera constraints, and solving rendering and production issues under live-shoot pressure.
Location: Leicester Square office, London, United Kingdom. The role is primarily 9–5, with occasional work outside these hours to support shoots, outside broadcasts, and recordings.
Company
is a media and entertainment company operating studios, technology, and outdoor advertising platforms.
What you will do
- Design and build high-quality 3D concepts, storyboards, environments, and assets in Cinema 4D and/or Blender.
- Optimise 3D environments and assets for real-time performance in Unreal Engine, balancing visual quality, frame rate, and technical constraints.
- Configure, preview, and refine environments live through Disguise’s RenderStream workflow on the XR stage.
- Create motion graphics and visual content for XR productions, promotions, social media, and on-air graphics packages.
- Calibrate environments to the physical stage, including scale, tracking volume, and camera lens matching, while troubleshooting textures, lighting, and rendering issues.
- Collaborate with directors, producers, the XR Studio Manager, Engineering, Video, and Production teams to deliver production-ready assets on schedule.
Requirements
- Proven experience as a 3D Artist, Motion Graphic Designer, or similar, supported by a strong portfolio of 3D environment and motion graphics work.
- Strong Cinema 4D and/or Blender skills for modelling, texturing, and lighting 3D environments.
- Experience optimising 3D content for real-time engines, ideally Unreal Engine, with an understanding of polycount, texture optimisation, and performance budgets.
- Strong motion graphics skills, ideally including Adobe After Effects.
- Good understanding of design, composition, lighting, colour, technical problem-solving, and production prioritisation.
- Clear communication skills and a proactive approach to learning new tools and techniques.
Nice to have
- Experience with Disguise software, including RenderStream, Designer, and show file building.
- Experience in an XR studio, virtual production stage, or LED volume environment.
- Knowledge of camera tracking, Unreal Engine Blueprints, 3D scanning, photogrammetry, or procedural environment tools.
- Knowledge of colour management and calibration for LED walls or volumes.
Culture & Benefits
- Work in an inclusive environment focused on diversity and belonging.
- Reasonable adjustments are available throughout the recruitment process and in the workplace.
- Collaborate across Studio Operations, Engineering, Video, and Production.
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