2 дня назад
Senior Technical Artist (Unity)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Technical Artist (Unity) (Catalog Games): Supporting the adoption of Unity across a portfolio of mobile games by porting content, building scalable asset pipelines and tooling, and improving visual production workflows with an accent on asset integration, automation, performance, and maintainability. Focus on validating and troubleshooting Unity content workflows, solving technical art challenges, mentoring artists, and applying AI-assisted development workflows to improve production quality.
Location: Barcelona, Spain
Company
is a mobile interactive entertainment company and part of Microsoft, known for the Candy Crush franchise and other mobile games.
What you will do
- Support the adoption of Unity across the Catalog Games portfolio and help port existing game content and workflows into Unity.
- Define, build, maintain, and improve scalable art production workflows, asset pipelines, and technical art tooling.
- Work hands-on in Unity to validate content workflows and troubleshoot asset, UI, animation, and visual-content integration issues.
- Improve visual fidelity, performance, content iteration speed, and long-term maintainability of engine integrations.
- Support and mentor Game and UI Artists while collaborating with engineering, design, product, QA, and game stakeholders.
- Share technical art knowledge and help establish Unity-focused production standards across the wider organisation.
Requirements
- Strong hands-on knowledge of Unity and game art content workflows.
- Deep understanding of asset integration, validation, optimisation, automation, and scalable content pipelines.
- Strong technical art tooling and pipeline development skills, with scripting or coding experience in Python and C#.
- Knowledge of graphics production fundamentals including modelling, texturing, shading, rigging, animation, rendering, and tool development.
- Understanding of mobile technical constraints, optimisation, and migration from custom or legacy engines into Unity.
- Strong communication, collaboration, problem-solving, artistic judgement, and attention to detail.
Nice to have
- Mobile games industry experience and understanding of game design best practices.
- Experience with build or CI workflows for content validation and production efficiency.
- Familiarity with custom engines, C++, or legacy game pipelines.
Culture & Benefits
- Cross-disciplinary collaboration across art, engineering, design, product, QA, and game teams.
- Participation in ’s global Technical Art community.
- Work across a portfolio that includes Pet Rescue Saga, Bubble Witch 3 Saga, and Candy Crush Solitaire Saga.
- Opportunity to influence Unity-focused practices across multiple mobile game titles.
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