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Senior Technical Animator - Sledgehammer Games (Game Development)
130 140 - 171 960CAD
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Senior Technical Animator - Sledgehammer Games (game scripting and cinematic scenes): Implementing game scripting, cinematic scenes, technical design support, and animation prop rigs for high-quality multiplayer and single-player games with an accent on real-time animation systems, proprietary engine tools, and 3D art production. Focus on developing Python tools and pipelines, prototyping and iterating quickly, and solving technical animation and narrative scene challenges.
Location: Hybrid position based in the Toronto Studio, Canada; permanent remote work is not available.
Annual base pay: CAD 130,140–171,960, with potential discretionary incentive compensation.
Company
's Sledgehammer Games is a video game development studio known for the Call of Duty franchise and high-quality multiplayer and single-player experiences.
What you will do
- Work with established game engines, animation systems, and digital creation tools.
- Implement game scripting and cinematic scenes.
- Provide technical design and narrative scene support.
- Create animation prop rigs and support 3D content production.
- Collaborate with designers, animators, technical animators, and other multidisciplinary teams.
- Support content creators through rapid prototyping, troubleshooting, and iteration.
Requirements
- Experience in game scripting, technical design, animation, or technical art.
- Professional or personal experience with real-time game engines and an understanding of proprietary engines and related tools.
- Strong artistic skills and working knowledge of 3D art production.
- Working knowledge of Python tool and pipeline development.
- Effective communication, collaboration, problem-solving, and troubleshooting skills.
- Flexibility with prototyping, quick iteration, and continuous learning.
Nice to have
- Degree in technical animation or technical art.
- Experience building skeletons, skinning, and rigging in Maya.
- Knowledge of real-time physics, ragdolls, pre-baked simulation, or shader creation.
- Experience with in-game cinematics, capture, and editing.
Culture & Benefits
- Collaborative environment with multidisciplinary studio teams.
- Opportunity to work on major interactive entertainment franchises.
- Extended health benefits including medical, dental, and vision coverage.
- Additional benefits may include supplemental life and critical illness coverage and legal services.
- Relocation assistance may be available if the company requires a geographic move for the role.
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