8 часов назад
Senior Game Designer (UGC/Unreal)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Game Designer (UGC/Unreal): Designing the user-generated content ecosystem and player and creator experiences for Dead by Daylight with an accent on game modes, creator tools, modding, and sustainable content systems. Focus on hands-on prototyping with Unreal Engine and scripting, translating creative goals into actionable requirements, and mentoring designers through experimentation.
Location: Montreal, QC, Canada
Company
Behaviour Interactive is a large Canadian game studio developing original games and providing external development services across PC, console, and mobile platforms.
What you will do
- Design the user-generated content ecosystem for meaningful, engaging, and sustainable player experiences.
- Define the vision and experience for UGC and modding, including player and creator flows, systems, documentation, and design requirements.
- Design game modes, cosmetics, creator tools, mode editors, and other player-facing features with long-term support in mind.
- Prototype and validate ideas hands-on using Unreal Engine, scripting, modding, and other prototyping tools.
- Translate creative needs into actionable requirements while balancing player experience, scope, and technical feasibility.
- Mentor other designers by promoting hands-on experimentation and sharing prototyping best practices.
Requirements
- 6+ years of experience in video game development, including 4+ years in a game design role.
- Multidisciplinary experience across systems, gameplay, game modes, or player-facing features.
- Experience with modding and user-generated content, or Unreal Engine scripting with Blueprints.
- Experience or interest in designing game modes and systems, plus hands-on prototyping experience.
- Clear communication of design ideas and vision, along with strong written and verbal communication and collaboration skills.
- Excellent communication in French and/or English is required.
Nice to have
- Experience in technical design.
- Experience in content curation.
Culture & Benefits
- Permanent full-time employment.
- Work on Dead by Daylight and other original game projects.
- Collaboration with studios in Canada, the United States, the United Kingdom, and the Netherlands.
- Work across PC, console, and mobile gaming platforms.
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