6 дней назад
Principal Software Engineer, Game - Unpublished R&D; Product (C++)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Principal Software Engineer, Game - Unpublished R&D; Product (C++): Building gameplay systems, game content tooling, and pipelines for an unpublished R&D product with an accent on technical ownership, cross-disciplinary collaboration, and multi-platform game development. Focus on designing complex system changes, expanding game design space across environments, physics, audio, and navigation, and mentoring engineering teammates.
Company
Riot Games develops player-focused games and interactive experiences.
What you will do
- Own the technical vision and execution of gameplay features across multiple key areas.
- Collaborate with game designers, artists, animators, quality specialists, engineers, and producers to shape player experiences.
- Brainstorm, design, and implement prototypes addressing product, development, and technical questions.
- Lead the delivery of game content tools and pipelines for external development teams.
- Improve gameplay tools supporting environments, physics, audio, and navigation.
- Build complex system changes and mentor engineering teammates.
Requirements
- 8–12 years of professional game development experience.
- Experience shipping games across PC, console, and mobile platforms.
- Experience building gameplay systems and collaborating with designers.
- Expertise in C++ within complex codebases.
- Experience mentoring developers and leading technical designs and decisions.
- Experience building game content tools and pipelines.
Culture & Benefits
- Player-first environment focused on player empathy and delight.
- Collaborative teams with cross-disciplinary and cross-team cooperation.
- Open paid time off policy and flexible work schedules.
- Medical, dental, and life insurance.
- Parental leave and a 401(k) with company match.
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