9 часов назад
Associate Gameplay Systems Engineer (Call of Duty)
30 - 53$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Associate Gameplay Systems Engineer (Call of Duty) (C/C++ and AAA game engine technology): Developing, optimizing, and debugging gameplay and engine systems for Call of Duty shipping products with an accent on efficient code, multi-threaded systems, and cross-platform performance. Focus on designing engine subsystems, evaluating software across supported platforms, and building networked multiplayer and client-server features.
Location: Middleton, Wisconsin, United States; onsite four days per week. Work arrangements may change according to business needs.
Salary: $30.53–$56.48 per hour in the United States, plus potential incentive compensation.
Company
is a video game studio contributing to the Call of Duty franchise and developing AAA first-person shooter technology.
What you will do
- Design, modify, optimize, and debug gameplay and engine systems.
- Research and document improvements to gameplay systems and development workflows.
- Deploy, evaluate, and test software across supported platforms.
- Collaborate with production, engineering, design, and art teams to communicate features and development progress.
- Participate in performance and code reviews.
- Contribute to the design and roadmap of AAA engine technology and co-develop systems with other engineering teams.
Requirements
- Bachelor’s degree in computer science, engineering, mathematics, or a related field.
- At least two years of experience in the game industry or a related field, including engine system development and optimization.
- Strong C/C++ programming skills and the ability to write efficient, readable, and reliable code.
- Knowledge of 3D mathematics, algebra, multithreaded systems, computer architecture, memory management, and object-oriented programming.
- Solid debugging skills and experience shipping at least one game title.
- Ability to collaborate, communicate, coordinate, and support other team members.
Nice to have
- Experience developing networked multiplayer games.
- Experience with client-server systems.
- Understanding of animation technology, including state machines, playback, and blending.
Culture & Benefits
- Medical, dental, vision, health savings or reimbursement accounts, and insurance programs.
- 401(k) with company match, tuition reimbursement, and charitable donation matching.
- Paid holidays and vacation, sick time, floating holidays, parental leave, and other leave programs.
- Mental health, wellbeing, and fitness programs, plus free and discounted games.
- Relocation assistance may be available when the company requires a geographic move for the role.
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