Назад
Company hidden
3 часа назад

Senior Level Designer (Action RPG)

Формат работы
remote (только Canada)
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/
TL;DR
Senior Level Designer (Action RPG): Designing and implementing gameplay spaces, combat encounters, traversal, exploration, and environmental interactions for an action RPG with an accent on pacing, readability, player flow, and replayability. Focus on owning complex levels from blockout through polish, scripting and debugging gameplay events in-engine, and supporting varied character builds and combat approaches.

Location: Remote, but candidates must reside in Canada and be legally eligible to work in Canada.

Company

hirify.global is developing an action RPG focused on fast-paced combat, character progression, exploration, and replayability.

What you will do

  • Design and own levels end-to-end, from layouts and blockouts through implementation, iteration, and polish.
  • Create combat spaces and encounters supporting varied enemies, character builds, abilities, positioning, and combat approaches.
  • Build exploration through optional paths, secrets, environmental storytelling, clear navigation, and meaningful rewards.
  • Script and implement gameplay events, objectives, triggers, and environmental interactions directly in the game engine.
  • Test, debug, and iterate on levels using playtest feedback to improve combat flow, difficulty, pacing, readability, and replayability.
  • Collaborate with combat, systems, narrative, art, engineering, audio, production, and leadership to align content with the creative vision.

Requirements

  • Must reside in Canada and be legally eligible to work in Canada.
  • At least 8 years of game development experience, including significant level design and implementation experience in action, RPG, or combat-focused games.
  • Experience shipping multiple titles, including at least one senior or equivalent level design role.
  • Ability to independently own complex levels from concept and blockout through implementation, iteration, and final polish.
  • Strong understanding of action RPG level design, combat spaces, encounter pacing, exploration, progression, player guidance, and replayability.
  • Hands-on experience with level editing, gameplay scripting, in-engine implementation, prototyping, debugging, communication, and cross-disciplinary collaboration.

Nice to have

  • Experience designing for isometric or elevated gameplay cameras.
  • Experience creating replayable content for different character builds, abilities, difficulty levels, or repeated playthroughs.
  • Experience designing dungeons, interconnected environments, procedural or modular content, or repeatable gameplay spaces.
  • Understanding of systemic combat, environmental storytelling, gameplay readability, and iterative polish.

Culture & Benefits

  • Temporary full-time employment for a four-month contract.
  • Remote workplace arrangement.
  • Cross-functional collaboration across design, art, narrative, audio, engineering, and production.

Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →