16 часов назад
Senior Previs Artist (VFX)
50 - 60$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Previs Artist (Maya/VFX): Designing 3D shots and sequences for film and television previs, with an accent on camera composition, animation, asset development, and tech-vis setups. Focus on translating scripts and storyboards into production-ready camera work, building layout and projection solutions, and adapting quickly to television timelines and existing pipelines.
Location: Remote within the United States; applicants must already reside in the U.S.
Pay: $50–60 per hour, depending on experience
Company
is an artist-owned and operated visual effects company specializing in high-end VFX for television, film, and advertising.
What you will do
- Design 3D shots and sequences in Maya from scripts, storyboards, and creative kickoffs.
- Create camera animation using strong composition, lensing, lighting, and atmospheric effects.
- Source and develop assets, including rough models, rigs, shaders, environments, and previs depot updates.
- Animate objects, characters, and natural elements to communicate story intent and edit shots into paced sequences.
- Create tech-vis setups for on-set teams, including camera and lens information and set-build dimensions.
- Support layout work through tracking and matchmove QC, plate-camera framing, asset placement, camera takeovers, and 2.5D projection.
Requirements
- 5+ years of experience in previs, layout, or animation for VFX in film or television.
- Recent demo reel demonstrating relevant experience.
- Deep Maya knowledge, including 3D animation, mocap, modeling, Viewport 2.0 lighting, and effects.
- Knowledge of real-world camera lenses, bodies, formats, and terminology.
- Basic editing skills in Hiero, DaVinci Resolve, Premiere, or After Effects, plus ShotGrid/Flow Production Tracking and Windows experience.
- Ability to interpret scripts, storyboards, and verbal direction, communicate clearly, attend dailies, present work, receive feedback, and contribute to existing pipelines.
Nice to have
- Experience with Unreal Engine, Houdini, or Nuke.
- Interest in training and onboarding new artists.
- Enthusiasm for learning new software, pipelines, and technology.
Culture & Benefits
- Remote contract work within the United States.
- Artist-owned and operated studio environment.
- Focus on curiosity, new technology, and evolving VFX techniques.
- Respect for work-life balance in a fast-paced industry.
- U.S. participates in E-Verify; relocation costs are not covered.
Hiring process
- This is an expression-of-interest posting for potential future openings, not a currently open role.
- Submit a resume and demo reel; selected candidates may be contacted by a recruiter for an interview.
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