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3 дня назад

DreamWorks TV - Animation Artist

89 752 - 110 000$
Формат работы
hybrid
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
DreamWorks TV - Animation Artist (Maya/Nuke): Reviewing partner-studio animation deliveries, creating Maya set dresses, animating characters, and compositing scenes for television animation with an accent on shot staging, asset and rig knowledge, and visual consistency. Focus on providing actionable animation notes, delivering crowd simulations, matching lighting and compositing across scenes, and resolving final editorial issues under tight production deadlines.

Location: Glendale, California, United States; hybrid work with a minimum of three office days per week

Salary: $89,752–$110,000 per year

Company

DreamWorks Animation Television produces original animated films and series for audiences worldwide as part of hirify.global.

What you will do

  • Review animation deliveries from partner studios and provide clear notes aligned with the series’ creative vision and production workload.
  • Attend animation, storyboard, animatic, and primary reviews to gather and address creative leadership feedback.
  • Create background references and Maya set dresses for episodic shot-staging requirements.
  • Review designs, scripts, breakdowns, models, characters, and props to support the CG Animation Director.
  • Animate characters, create crowd simulations, and complete final compositing and scene output when assigned.
  • Collaborate with lighting, compositing, editorial, and post-production teams to resolve retakes and ensure visual and technical standards.

Requirements

  • Strong animation skills and a solid technical understanding of models and rigs.
  • Strong knowledge of Maya, with experience in Nuke and After Effects.
  • Fundamental file troubleshooting and problem-identification skills.
  • Ability to work in a fast-paced television animation production environment with tight deadlines.
  • Creative problem-solving, adaptability, and excellent verbal and written communication skills.
  • Ability to work collaboratively in a team environment.

Nice to have

  • At least three years of production experience in television animation, feature animation, VFX, or video games.
  • Experience with asset management software, preferably Shotgun.
  • Experience working with international partner studios.
  • Bachelor’s degree.

Culture & Benefits

  • Hybrid work arrangement with regular in-office collaboration.
  • Position covered by the Animation Guild.
  • Work within a community of artists, technologists, innovators, and creators.
  • External candidates may be asked to attend an in-person interview before a hiring decision.

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