Principal UX Designer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Principal UX Designer (Gamedev): Designing end-to-end player journeys, gameplay flows, and information architecture for an upcoming title with an accent on system-level UX and high-fidelity UI implementation. Focus on building scalable UX/UI standards, mentoring designers, and integrating assets directly within Unreal Engine 5.
Location: Remote-friendly (Headquartered in Los Angeles, CA)
Salary: $185,000–$230,000
Company
A global game development company focused on creating player-centric experiences.
What you will do
- Own the end-to-end UX, including player journeys, gameplay flows, and information architecture.
- Design and ship high-quality UI/UX directly within Unreal Engine 5.
- Manage UI asset production using a mix of in-house craft, AI-assisted tooling, and external support.
- Establish and maintain UX/UI standards, systems, and style guides.
- Mentor other contributors and represent design in cross-functional collaborations.
Requirements
- 10+ years of experience as a UX/UI expert.
- Proven track record of shipping games and solving high-complexity design problems.
- Proficiency in Unreal Engine 5 or a comparable game engine.
- Experience building or scaling UX/UI standards for a team.
- Strong systems thinking and deep empathy for player needs.
Culture & Benefits
- Comprehensive medical, dental, vision, and life insurance (100% company-paid).
- Generous time off: 10 observed holidays, 10-day Winter Break, and "Take What You Need" PTO.
- Competitive compensation package including equity.
- Remote-friendly work environment within a global team.
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