1 день назад
Software Engineer I, Spacecraft Simulation (New Grad) (C++)
75 000 - 80 000$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Software Engineer I, Spacecraft Simulation (New Grad) (C++): Building spacecraft, constellation modeling, and high-fidelity multi-physics simulation software with an accent on spacecraft dynamics, thermal systems, attitude control, propulsion, and power modeling. Focus on implementing coupled physics algorithms, time-stepping and solver methods, multilingual simulation APIs, and validating spacecraft mission performance.
Location: Hybrid work near Denver or Colorado Springs, with some work required onsite; the posting also lists Denver, CO or Long Beach, CA.
Base salary: $75,000 in Denver or $80,000 in Long Beach per year.
Company
develops autonomous spacecraft, advanced payloads, mission software, and space-based interceptors for space superiority and defense missions.
What you will do
- Write efficient, maintainable C++17/C++20 code and participate in code reviews.
- Develop multi-physics spacecraft simulation libraries covering 6DOF rigid-body dynamics, thermal systems, attitude control, propulsion, power, sensors, and actuators.
- Implement coupled physics algorithms for interactions between spacecraft subsystems.
- Develop and test time-stepping algorithms, solvers, and integration schemes for real-time and faster-than-real-time simulation.
- Maintain Python and C++ APIs used by internal mission-planning and spacecraft-operations applications.
- Collaborate on architecture, sprint planning, trade-space analysis, and mission simulation.
Requirements
- Bachelor’s degree in aerospace engineering, mechanical engineering, computer science, physics, or a similar discipline, or equivalent practical experience.
- Exposure to C++ or another compiled language and foundational knowledge of object-oriented development, testing, data structures, algorithms, and design patterns.
- Strong problem-solving skills, attention to detail, and willingness to learn in an interdisciplinary environment.
- U.S. citizenship and eligibility for a DoD Secret or TS/SCI clearance are required.
- Must be located near Denver or Colorado Springs and able to work onsite when required.
- Must meet U.S. space technology export-control requirements, including ITAR eligibility.
Nice to have
- Experience with physics-based modeling and simulation, numerical methods, spacecraft subsystems, orbital mechanics, quaternion mathematics, or coordinate-frame transformations.
- Knowledge of model validation, verification, uncertainty quantification, Git, or CI/CD pipelines.
Culture & Benefits
- Three-month temporary employment engagement with potential conversion to regular employment based on performance and business need.
- Hybrid work environment with onsite collaboration and work involving spacecraft simulation systems.
- Opportunity to learn from experienced engineers in a fast-paced, interdisciplinary team.
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