2 дня назад
Contract - Senior VFX Network Engineer (VFX)
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Contract - Senior VFX Network Engineer (VFX): Managing high-bandwidth, ultra-low-latency infrastructure for render farms, large data transfers, and real-time artist collaboration with an accent on VFX pipelines, storage routing, and multi-cloud rendering. Focus on configuring AWS Deadline Cloud, building per-show environment systems, optimizing asset and render data flows, and troubleshooting stalled or crashing render jobs.
Location: Remote
Rate: Hourly rates on a 1099 contract, depending on experience and location.
Company
is hiring for its Technology – Software department to support VFX infrastructure, rendering pipelines, and artist collaboration systems.
What you will do
- Research and implement networking strategies for VFX CG visualization workflows.
- Define architecture with VFX and Corporate Technology teams for networks, storage, render farms, servers, and virtual workstations.
- Configure and validate AWS Deadline Cloud Submitter, render queues, render nodes, and multi-show rendering workflows.
- Build an internal 3D asset transfer system for batch transfers between artist desktops and virtual machines.
- Optimize low-latency OpenGL-dependent DCC applications across desktop, VM, and remote desktop environments.
- Troubleshoot stalled frames and crashing render jobs and document systems, architecture, and procedures.
Requirements
- Engineering-level knowledge of Maya, Arnold, Mudbox, Unreal, Nuke, ShotGrid, SyncSketch, and Adobe Creative Cloud.
- Extensive experience configuring and optimizing VFX pipeline networks and render farms across Linux and Windows.
- 5+ years of Linux, macOS, and Windows system administration experience, including networking and scripting.
- Strong Python and Bash skills, including Maya userSetup.py-style scripts and MEL/Python callback timing.
- Experience with enterprise workstations, render farms, storage clusters, cloud computing, servers, NFS, NAS, and CG asset/render filesystems.
- Experience with Arnold render-device configuration, Deadline or another render-farm queue manager, Git, per-show environment systems, and network data-transfer optimization.
Nice to have
- Experience with Entra ID and Intune-managed Windows endpoints.
- Experience creating artist-facing tools and plugins for Maya, Arnold, Mudbox, ShotGrid, Houdini, or Nuke.
- Familiarity with ACES OCIO, LUT systems, media encoding, transcoding, Docker, or AWS.
Culture & Benefits
- Remote contract engagement.
- Hourly 1099 contractor arrangement.
- Rate varies according to experience and location.
- Handoff-focused collaboration between VFX and Corporate Technology teams.
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