Назад
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10 часов назад

Crowd Artists

83 000 - 92 000CAD
Формат работы
remote (только Canada)/onsite
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Crowd Artists (Atoms/Crowd Simulation): Creating dynamic, believable crowds for large-scale film and television environments with an accent on digital crowd assets, complex simulations, and production-ready integration. Focus on troubleshooting simulation workflows, collaborating across FX, Lighting, Animation, and CG departments, and delivering high-quality results within production schedules.

Location: Remote anywhere in Canada, with an option to work from a Vancouver studio. Candidates must be legally eligible to work in Canada; priority may be given to residents of British Columbia, Canadian citizens, and permanent residents.

Salary: CAD $83,000–$92,000 annually, depending on experience and level.

Company

Applications are managed through an AI-powered matching process, with shortlisted candidates shared with the partner production company for final selection.

What you will do

  • Populate film and television environments with dynamic, believable crowds using crowd simulation techniques.
  • Prepare digital crowd assets and develop Atoms simulations for complex character behaviors and shot requirements.
  • Troubleshoot simulation, asset setup, and workflow issues while testing practical production solutions.
  • Collaborate with FX, Look Development, Lighting, Animation, and CG leadership to integrate crowd elements with sequence direction.
  • Coordinate technical requirements, creative solutions, production handoffs, task priorities, and deadlines across departments.
  • Improve crowd creation, simulation, and integration workflows and deliver production-ready results.

Requirements

  • At least 2 years of professional crowd-focused experience on feature films, episodic television, or animated features.
  • Hands-on experience creating digital crowd assets and running complex simulations with Atoms.
  • Strong understanding of crowd movement and behavior, artistic judgment, technical problem-solving, and cross-functional communication.
  • Ability to manage production priorities, meet deadlines, communicate progress, and provide a professional portfolio or demo reel.
  • Legal eligibility to work in Canada is required.
  • Availability to start between late October and mid-November 2026.

Nice to have

  • Familiarity with Linux-based operating systems and background crowd simulation workflows.
  • Working knowledge of Flow Production Tracking, formerly ShotGrid.
  • Experience with Houdini, Golaem, or other crowd tools.

Culture & Benefits

  • Fully remote work anywhere in Canada, with access to a Vancouver studio.
  • Opportunity to contribute to a large-scale Marvel Studios streaming production.
  • Extended health, dental, and vision benefits.
  • Supportive, collaborative environment focused on creativity, communication, teamwork, diversity, inclusion, and accessibility.

Hiring process

  • Applications are reviewed through an AI-powered matching process.
  • Shortlisted candidates are shared with the hiring partner, which manages interviews, assessments, and final next steps.

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