10 часов назад
Crowd Artists
83 000 - 92 000CAD
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Crowd Artists (Atoms/Crowd Simulation): Creating dynamic, believable crowds for large-scale film and television environments with an accent on digital crowd assets, complex simulations, and production-ready integration. Focus on troubleshooting simulation workflows, collaborating across FX, Lighting, Animation, and CG departments, and delivering high-quality results within production schedules.
Location: Remote anywhere in Canada, with an option to work from a Vancouver studio. Candidates must be legally eligible to work in Canada; priority may be given to residents of British Columbia, Canadian citizens, and permanent residents.
Salary: CAD $83,000–$92,000 annually, depending on experience and level.
Company
Applications are managed through an AI-powered matching process, with shortlisted candidates shared with the partner production company for final selection.
What you will do
- Populate film and television environments with dynamic, believable crowds using crowd simulation techniques.
- Prepare digital crowd assets and develop Atoms simulations for complex character behaviors and shot requirements.
- Troubleshoot simulation, asset setup, and workflow issues while testing practical production solutions.
- Collaborate with FX, Look Development, Lighting, Animation, and CG leadership to integrate crowd elements with sequence direction.
- Coordinate technical requirements, creative solutions, production handoffs, task priorities, and deadlines across departments.
- Improve crowd creation, simulation, and integration workflows and deliver production-ready results.
Requirements
- At least 2 years of professional crowd-focused experience on feature films, episodic television, or animated features.
- Hands-on experience creating digital crowd assets and running complex simulations with Atoms.
- Strong understanding of crowd movement and behavior, artistic judgment, technical problem-solving, and cross-functional communication.
- Ability to manage production priorities, meet deadlines, communicate progress, and provide a professional portfolio or demo reel.
- Legal eligibility to work in Canada is required.
- Availability to start between late October and mid-November 2026.
Nice to have
- Familiarity with Linux-based operating systems and background crowd simulation workflows.
- Working knowledge of Flow Production Tracking, formerly ShotGrid.
- Experience with Houdini, Golaem, or other crowd tools.
Culture & Benefits
- Fully remote work anywhere in Canada, with access to a Vancouver studio.
- Opportunity to contribute to a large-scale Marvel Studios streaming production.
- Extended health, dental, and vision benefits.
- Supportive, collaborative environment focused on creativity, communication, teamwork, diversity, inclusion, and accessibility.
Hiring process
- Applications are reviewed through an AI-powered matching process.
- Shortlisted candidates are shared with the hiring partner, which manages interviews, assessments, and final next steps.
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