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5 дней назад

Software Engineer - Rendering - Junior (VFX)

75 000 - 95 000$
Формат работы
hybrid
Тип работы
project
Грейд
junior
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Software Engineer - Rendering - Junior (VFX) (C++/Python): Developing proprietary Look Development and Lighting tools for VFX production with an accent on path tracing, shader development, and artist-focused rendering workflows. Focus on optimizing CPU and GPU rendering, implementing procedural scene generation and denoising solutions, and integrating tools across Gaffer, Arnold, and DCC applications.

Location: Hybrid in Vancouver, British Columbia; candidates must be based in British Columbia and eligible to work in Canada

Salary: $75,000–$95,000 per year for a 40-hour work week

Company

hirify.global is a Vancouver-based VFX studio creating visual effects for feature films and television, including CG animation, compositing, and volumetric digital effects.

What you will do

  • Design, implement, and support proprietary, open-source, and third-party software for Lighting, LookDev, and rendering workflows.
  • Develop artist tools using Gaffer and Arnold, including rendering building blocks, denoisers, procedural scene generation, and bespoke shaders.
  • Collaborate with artists, technical directors, supervisors, and VFX departments to define production requirements.
  • Identify and optimize bottlenecks in shading, lighting, and rendering algorithms and workflows.
  • Contribute to the Cortex and Gaffer open-source initiatives and coordinate feature requests and bug fixes with software vendors.
  • Document, test, debug, maintain, and provide technical support and training for tools, scripts, and plugins.

Requirements

  • University degree in Computer Science, Math, Physics, Engineering, or a related field.
  • At least 2 years of software development experience in VFX, animation, or games, or a postgraduate degree focused on Computer Graphics.
  • Strong understanding of rendering fundamentals and experience developing tools for a production-ready path tracer, preferably Arnold.
  • Experience with OSL, GLSL, C++, Python, Linux, and high-end DCC applications or APIs such as Maya, Katana, or Nuke.
  • Experience with Alembic, USD, or VDB data formats and APIs.
  • Strong communication, troubleshooting, debugging, planning, organizational, and teamwork skills.

Nice to have

  • Master’s or PhD in Computer Science or a related field.
  • Familiarity with Cortex or Gaffer.
  • Knowledge of modern GPU architecture.

Culture & Benefits

  • Supportive, respectful, diverse, and collaborative workplace.
  • Extended healthcare coverage from the first day, with premiums fully covered by hirify.global.
  • Up to 8 paid Health and Wellness days per year.
  • Structured environment with clear priorities and opportunities to work across engineering specializations.

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