Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Software Engineer - Rendering - Junior (VFX): Developing proprietary Look Development and Lighting tools for film and television workflows with an accent on rendering, path tracing, shaders, and production software integration. Focus on optimizing CPU and GPU rendering, implementing procedural scene generation and denoising solutions, and supporting artists and technical directors across VFX departments.
Location: Hybrid in Vancouver, British Columbia; candidates must be based in British Columbia and eligible to work in Canada.
Salary: CAD 75,000–95,000 per year for a 40-hour work week. Project contract: 1 year.
Company
hirify.global is a Vancouver-based VFX studio creating visual effects for feature films and television, with services spanning concept design, pre-visualization, CG animation, compositing, and volumetric digital effects.
What you will do
Design, implement, and support proprietary, open-source, and third-party software for Lighting, LookDev, and rendering workflows.
Develop artist tools using Gaffer and Arnold, including rendering building blocks, post-process denoising, procedural scene generation, and bespoke shaders.
Collaborate with artists, technical directors, supervisors, and VFX departments to define production needs.
Identify and optimize bottlenecks in shading, lighting, rendering algorithms, and production workflows across CPU, GPU, and real-time environments.
Contribute to the Cortex and Gaffer open-source initiatives and communicate with third-party software vendors about features and bug fixes.
Document, test, debug, maintain, and provide technical support, training, and tutorials for tools, scripts, and plugins.
Requirements
University degree in Computer Science, Math, Physics, Engineering, or a related field.
At least 2 years of software development experience in a VFX, Animation, or Games production environment, or a postgraduate degree with a strong focus on Computer Graphics.
Solid understanding of rendering fundamentals, including the rendering equation and efficient implementation in code.
Experience developing tools for a production-ready path tracer, preferably Arnold, and experience with OSL and GLSL.
Experience writing software in C++ and Python and developing in a Linux environment.
Demonstrable knowledge of high-end DCC applications and APIs such as Maya, Katana, or Nuke.
Experience with VFX data formats and APIs such as Alembic, USD, or VDB.
Team-oriented communication skills, ability to work closely with artists, and ability to work independently and collaboratively.
Strong planning, troubleshooting, debugging, organizational, adaptability, and production-workflow analysis skills; willingness to support broader engineering efforts.
Nice to have
Master's or PhD in Computer Science or a related field.
Familiarity with Cortex or Gaffer.
Familiarity with modern GPU architecture.
Culture & Benefits
Supportive, respectful, diverse, and empowering workplace culture focused on teamwork.
Extended healthcare coverage from the first day, with premiums fully covered by hirify.global.
Up to 8 paid Health and Wellness days per year.
Structured environment with clear priorities, feedback, and upfront planning.
Opportunity to contribute to open-source initiatives and advance VFX production technology.
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