3 дня назад
Senior Technical Artist (Rigger) NBA 2K (Game Art)
54 - 75$
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Senior Technical Artist (Rigger) NBA 2K (Game Art): Updating and optimizing character body and face rigs for NBA 2K with an accent on deformation, anatomy, blendshapes, skinweight maps, and procedural Python tools. Focus on building FACS-based rig connections, debugging rigging issues, and improving scalable art workflows and pipelines.
Location: California, United States. The position is listed for the US, except Washington State, with compensation also specified for Canada.
Salary: $54–$75 per hour in California; other market-specific ranges are listed for the US and Canada.
Company
Visual Concepts is a game development studio within , creating multi-platform sports and entertainment titles including NBA .
What you will do
- Update character body and face rigs to improve deformation and simulate human anatomy more accurately.
- Create math node networks, blendshapes, corrective shapes, skinweight maps, and blendweight maps.
- Write Python code to automate tasks, build procedural setups, and improve workflow efficiency.
- Diagnose and resolve character rigging errors across tools and the game.
- Collaborate with technical artists, engineers, character artists, and other art departments.
- Contribute to documentation, workflows, and scalable pipeline improvements.
Requirements
- Strong expertise in Autodesk Maya.
- Strong understanding of human anatomy, deformation, topology, and edge flow.
- Working knowledge of Python and PyMel scripting.
- Experience with FACS-based rigs, joint placement, skeleton setups, and game-optimized character rigs.
- Excellent problem-solving skills and an interest in video games.
- Ability to work in the specified US or Canadian hiring markets.
Nice to have
- Experience with NgSkinTools and Qt UI development.
- Experience with Perforce version control.
- Experience creating jiggle joints or other dynamic simulation setups.
- Experience with the Maya Python API.
Culture & Benefits
- Work with diverse, independent, and entrepreneurial game development teams.
- Collaborate with experienced technical artists and creative specialists across multiple studios.
- Regular employee benefits may include medical, dental, vision, life insurance, paid holidays, vacation, sick leave, parental leave, and wellness support.
- Temporary roles may not be eligible for many employee compensation and benefit programs.
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