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3 дня назад

Senior Technical Artist (Rigger) NBA 2K (Game Art)

54 - 75$
Тип работы
project
Грейд
senior
Английский
b2
Страна
US/SK/China +2 еще
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Senior Technical Artist (Rigger) NBA 2K (Game Art): Updating and optimizing character body and face rigs for NBA 2K with an accent on deformation, anatomy, blendshapes, skinweight maps, and procedural Python tools. Focus on building FACS-based rig connections, debugging rigging issues, and improving scalable art workflows and pipelines.

Location: California, United States. The position is listed for the US, except Washington State, with compensation also specified for Canada.

Salary: $54–$75 per hour in California; other market-specific ranges are listed for the US and Canada.

Company

Visual Concepts is a game development studio within hirify.global, creating multi-platform sports and entertainment titles including NBA hirify.global.

What you will do

  • Update character body and face rigs to improve deformation and simulate human anatomy more accurately.
  • Create math node networks, blendshapes, corrective shapes, skinweight maps, and blendweight maps.
  • Write Python code to automate tasks, build procedural setups, and improve workflow efficiency.
  • Diagnose and resolve character rigging errors across tools and the game.
  • Collaborate with technical artists, engineers, character artists, and other art departments.
  • Contribute to documentation, workflows, and scalable pipeline improvements.

Requirements

  • Strong expertise in Autodesk Maya.
  • Strong understanding of human anatomy, deformation, topology, and edge flow.
  • Working knowledge of Python and PyMel scripting.
  • Experience with FACS-based rigs, joint placement, skeleton setups, and game-optimized character rigs.
  • Excellent problem-solving skills and an interest in video games.
  • Ability to work in the specified US or Canadian hiring markets.

Nice to have

  • Experience with NgSkinTools and Qt UI development.
  • Experience with Perforce version control.
  • Experience creating jiggle joints or other dynamic simulation setups.
  • Experience with the Maya Python API.

Culture & Benefits

  • Work with diverse, independent, and entrepreneurial game development teams.
  • Collaborate with experienced technical artists and creative specialists across multiple studios.
  • Regular employee benefits may include medical, dental, vision, life insurance, paid holidays, vacation, sick leave, parental leave, and wellness support.
  • Temporary roles may not be eligible for many employee compensation and benefit programs.

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