Назад
Company hidden
2 часа Π½Π°Π·Π°Π΄

Senior Material Artist (Unreal Engine)

Π’ΠΈΠΏ Ρ€Π°Π±ΠΎΡ‚Ρ‹
fulltime
Π“Ρ€Π΅ΠΉΠ΄
senior
Английский
b2
Π‘Ρ‚Ρ€Π°Π½Π°
US/Canada
Вакансия ΠΈΠ· списка Hirify.GlobalВакансия ΠΈΠ· Hirify Global, списка ΠΌΠ΅ΠΆΠ΄ΡƒΠ½Π°Ρ€ΠΎΠ΄Π½Ρ‹Ρ… tech-ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ
Для мэтча ΠΈ ΠΎΡ‚ΠΊΠ»ΠΈΠΊΠ° Π½ΡƒΠΆΠ΅Π½ Plus

ΠœΡΡ‚Ρ‡ & Π‘ΠΎΠΏΡ€ΠΎΠ²ΠΎΠ΄

Для мэтча с этой вакансиСй Π½ΡƒΠΆΠ΅Π½ Plus

ОписаниС вакансии

ВСкст:
/
TL;DR
Senior Material Artist (Unreal Engine): Creating highly detailed physically based materials, textures, masks, shaders, and material libraries for game environments and world assets with an accent on PBR standards, procedural workflows, and visual consistency. Focus on building master materials in Unreal Engine, streamlining Substance Designer workflows, integrating immersive assets, and mentoring junior artists.

Location: British Columbia or Ontario, Canada only

Company

Game development studio creating original games and co-developing AAA first-person shooter franchises.

What you will do

  • Create physically based materials and textures for props, environments, and characters with limited oversight.
  • Assist with master material creation in Unreal Engine and maintain material pipelines and libraries.
  • Collaborate with artists to integrate assets into a visually consistent and immersive game world.
  • Match established art styles and contribute to improving visual direction.
  • Mentor junior artists on material creation techniques and processes.
  • Streamline material creation workflows in Substance Designer.

Requirements

  • Portfolio showing a wide range of procedural and 3D-sculpted materials, tiled textures, and 0–1 UV-mapped assets with strong attention to detail, believability, and composition.
  • Experience shipping at least two AAA titles as a Material Artist.
  • Solid understanding of PBR standards, surface and light interactions, color theory, and balanced color palettes.
  • Strong knowledge of Unreal Engine 5, Substance Designer, and Substance Painter.
  • Strong knowledge of Maya or another 3D modeling package, plus good knowledge of ZBrush.
  • Traditional art foundations, willingness to learn new workflows and technologies, and organized, articulate, diligent work habits.

Culture & Benefits

  • Work on established AAA gaming franchises and new original intellectual property.
  • Culture centered on evolution, diversity, excellence, and work-life balance.
  • Join a small team of Material Artists within a growing Canadian presence.

Π‘ΡƒΠ΄ΡŒΡ‚Π΅ остороТны: Ссли Ρ€Π°Π±ΠΎΡ‚ΠΎΠ΄Π°Ρ‚Π΅Π»ΡŒ просит Π²ΠΎΠΉΡ‚ΠΈ Π² ΠΈΡ… систСму, ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΡ iCloud/Google, ΠΏΡ€ΠΈΡΠ»Π°Ρ‚ΡŒ ΠΊΠΎΠ΄/ΠΏΠ°Ρ€ΠΎΠ»ΡŒ, Π·Π°ΠΏΡƒΡΡ‚ΠΈΡ‚ΡŒ ΠΊΠΎΠ΄/ПО, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡ‚Π΅ этого - это мошСнники. ΠžΠ±ΡΠ·Π°Ρ‚Π΅Π»ΡŒΠ½ΠΎ ΠΆΠΌΠΈΡ‚Π΅ "ΠŸΠΎΠΆΠ°Π»ΠΎΠ²Π°Ρ‚ΡŒΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡˆΠΈΡ‚Π΅ Π² ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΡƒ. ΠŸΠΎΠ΄Ρ€ΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β†’